Your blocker reads the set, moves along the net, jumps on time and presses over with firm hands, often beside a teammate. Each of those pieces can be drilled and scored on its own.
Two rules shape every drill on the page. A net touch ends the rep as a miss, because in a high school match it is a fault. And only your front-row players block in these drills, since the rulebooks let nobody else complete one. The full rule table follows the drills.
The drills are grouped into five skills, in the order a young blocker learns them. The one-line descriptions are this article's own.
- Block Stance and Timing. Ready position, then a jump that puts the hands over the net at the moment of the hit.
- Block Hand Technique. Reaching over, pressing down, and turning the outside hand so touches stay in.
- Lateral Block Movement. The step-close for short moves and the crossover for long ones, finishing square to the net.
- Reading the Attack. Eyes on the setter and then the hitter, so the feet move early.
- Double Block. The outside blocker sets the spot and the middle closes the seam.
A coach who sets up volleyball in Striveon with its starter content gets a Blocking skill set with these five names. Any drill in the drill library can be tied to it.
Every card's target climbs with its level. A Beginner card asks for about 6 in 10, more right than wrong on a motion your player is still learning. An Intermediate card asks for about 7 in 10, roughly where you would start to trust the skill in a scrimmage. Advanced cards add speed, a live hitter or a late call, and ask for about 8 in 10, because that is the version a match serves up. In that starter content, the default 1 to 10 scale describes level 5 as consistent execution in practice about 70% of the time and level 7 as about 80% under pressure, the same bars the Intermediate and Advanced cards set.