8U Baseball Practice Plan
A good 8U baseball practice runs 45 to 60 minutes and keeps every player moving. It breaks into short blocks: a warm-up, throwing and catching, ground balls, hitting off a tee, and a base-running or scrimmage game to finish. At 8U, which means ages 7 and 8, no drill lasts longer than about 8 minutes, and every rep should feel like play.
This page gives you printable 45-minute and 60-minute session plans for 8U baseball, a drill library sorted by skill, a plan for your first weeks with a brand-new team, and a skills breakdown built on the framework Striveon's baseball tools use. Every table downloads as an image or copies straight into a spreadsheet or a doc.
Free 8U Baseball Practice Plan Template (PDF)
Here is the shape of a full 8U practice. Seven blocks, front to back: warm-up, throwing and catching, ground balls, hitting, baserunning, a game, and a short cool-down. Fill each row with your drills and the minutes you give them, then print the sheet or pass it to a parent helper. The blank table below copies into Google Sheets, Excel, or a doc if you would rather keep it on your phone.
| # | Segment | Time | Min | Drills / Notes | |
|---|---|---|---|---|---|
| 1 | Dynamic Warm-Up | ||||
| 2 | Throwing & Catching | ||||
| 3 | Ground Balls & Fielding | ||||
| 4 | Hitting (Tee / Front Toss) | ||||
| 5 | Baserunning | ||||
| 6 | Game Play / Scrimmage | ||||
| 7 | Cool-Down & Team Talk |
Notes:
8U Baseball Practice Drills by Skill
Pick 4 or 5 drills a practice, then cycle through the rest over the week. That way your players touch every fundamental without doing the same activity two days running. Keep each drill under 8 minutes. Young players fade when an activity drags, and a bored 7-year-old finds a way to make trouble.
The library below covers throwing, catching, fielding, hitting, baserunning, and game play. Start most practices with throwing and catching. Those two skills show up on every defensive play, and they need the most reps to stick at this age. Once your players move up and handle longer sessions, our baseball drills library adds harder skill work across every position.
| Skill | Drill | Players | Time | Description | |
|---|---|---|---|---|---|
| Throwing | Knee Throws | Pairs | 5 min | Partners kneel on the throwing-side knee, 15 to 20 feet apart. Taking the legs out forces the arm to do the work, so players feel a clean release and a full follow-through across the body. | |
| Throwing | Four-Corner Relay | 5 | 8 min | One player at each infield corner plus the catcher. The ball travels catcher to first, first to shortstop, shortstop to third, third home. Kids learn to catch, turn glove-side, and throw to a target instead of standing flat-footed. | |
| Catching | Pop-Up Self Toss | All | 5 min | Each player tosses the ball a few feet overhead and catches it above the eyes with two hands. Watching the ball all the way in beats the flinch that sends grounders through a player's legs. | |
| Catching | Short-Hop Partners | Pairs | 5 min | Partners stand 12 feet apart and throw firm one-hoppers at each other's feet. Fielding the short hop teaches soft hands and gives new players a friendly way to stop a bouncing ball. | |
| Fielding | Triangle Grounders | Groups of 3 | 8 min | Three cones, 20 feet apart. The coach rolls a grounder, the player fields it, flips to the next cone, and jogs to the back of that line. Fielding, a short throw, and movement live in one drill. | |
| Fielding | Crocodile Grounders | All | 5 min | The coach rolls slow grounders. Players drop the glove to the dirt and clap the bare hand down on top, like a crocodile jaw shutting. It builds the two-hand habit that keeps the ball from popping out. | |
| Hitting | Tee Circuit | Groups of 3-4 | 8 min | Set two or three tees along a fence. Each hitter takes 8 to 10 swings, then rotates to shag. The tee removes the guesswork of a moving pitch so a young hitter can groove a level, balanced swing. | |
| Hitting | Front Toss From a Screen | Pairs / small group | 8 min | The coach kneels behind an L-screen and underhands the ball into the hitting zone from about 15 feet. Once a player owns the tee, front toss adds timing while the coach stays safe behind the screen. | |
| Baserunning | Run Through First | 2 at a time | 5 min | Two players race out of the box and sprint through first base, hitting the front edge and peeling off toward foul ground. Running through the bag, not slowing to stop on it, is the first baserunning habit to lock in. | |
| Baserunning | Freeze Base Reads | All | 5 min | Runners jog between bases and freeze on a whistle, reading whether to advance or hold. It teaches the head-up awareness that keeps 8U runners from bunching two-deep on a single base. | |
| Game Play | Rundown Game | Groups of 5 | 8 min | Two fielders 40 feet apart trap a runner between them and throw back and forth to make the tag. Runners learn to change direction and buy time; fielders learn to run the ball at the runner and throw early. |
How to Choose Your Four Drills
- Lead with throwing and catching every time. A player who cannot catch a thrown ball cannot make an out, so these reps come before anything fancy
- Use the tee before any moving pitch. The tee takes the guessing out of contact, and a young hitter can feel a level swing without chasing a bad toss
- Close with a game like the Rundown Game or Run Through First. Kids remember whatever happened last, and you want that last memory to be loud and fun
What 8U Means: Ages, Coach Pitch, and the Age Mix-Up
8U means "8 and under." Your players are almost always 7 and 8 years old. A 12-year-old plays 12U, with kid-pitch, leads, and steals that an 8U team does not touch yet. This page is built for the 7-8 group.
At 8U almost every league uses coach pitch or machine pitch. Your players are not pitching in games. That changes how you spend practice time. You are building the swing, the throw, and the glove, and pitching stays on the shelf until kid-pitch arrives around 9U or 10U. If your group is younger or brand new to a glove, the tee ball practice plan steps back to station work for 4 to 6 year olds.
Roughly What Each Age Can Do
- Ages 7-8 (8U): tee and front-toss hitting, catch and throw at 30 to 40 feet, field a slow grounder, sprint through first base. Coach pitch in games
- Ages 9-10 (9U-10U): kid-pitch starts, longer throws, leads and stealing enter, real position play begins. Practices stretch toward 90 minutes
- Ages 5-6 (tee ball): hit off the tee, roll and catch at short distance, learn which way to run. Everything is a game
USA Baseball's Fun At Bat(opens in new tab) program frames these early years around play and fundamental bat-and-ball skills. That is the right target for 8U.
45-Minute 8U Baseball Practice Plan
Forty-five minutes fits a weeknight, a shared field, or the opening sessions of spring while arms and legs are still waking up. It hits all the fundamentals in a tight window. Lay your stations out ahead of the first player, so you lose no minutes to hauling buckets and tees.
| # | Segment | Time | Min | Focus / Drills | |
|---|---|---|---|---|---|
| 1 | Dynamic Warm-Up | 0:00 - 0:07 | 7 | Jog a lap, arm circles, skips, walking lunges, then a light partner toss from 10 feet | |
| 2 | Throwing & Catching | 0:07 - 0:15 | 8 | Knee Throws (5 min), then Pop-Up Self Toss (3 min). Stretch the distance out only if throws stay on target. | |
| 3 | Ground Balls & Fielding | 0:15 - 0:23 | 8 | Crocodile Grounders (5 min), then Triangle Grounders (3 min). Coach rolls every ball so reps stay quick. | |
| 4 | Hitting | 0:23 - 0:33 | 10 | Tee Circuit: three groups rotate across two or three tees, 8 swings a round, level swing and balance. | |
| 5 | Game / Fun Activity | 0:33 - 0:41 | 8 | Rundown Game or Run Through First races. Finish on the loudest, most active drill of the day. | |
| 6 | Cool-Down & Team Talk | 0:41 - 0:45 | 4 | Easy stretch in a circle. Each player calls out one skill they improved. Announce the next practice. |
Making 45 Minutes Count
- Let the warm-up double as throwing. A partner toss from 10 feet loosens arms and counts as your first catching reps at this age
- Drop the separate baserunning block if time is short. Sneak base sprints into the moves between stations instead
- Water happens on the move. Players grab a drink while they rotate, so you do not lose a whole block to a standing break
60-Minute 8U Baseball Practice Plan
Most 8U rec and travel teams practice for a full hour. The extra 15 minutes over the short plan buy you a real baserunning block and a second hitting station. This version ends with a coach-pitch mini-scrimmage that stitches the individual skills into something that looks like a game.
| # | Segment | Time | Min | Focus / Drills | |
|---|---|---|---|---|---|
| 1 | Dynamic Warm-Up | 0:00 - 0:08 | 8 | Jog the bases, shoulder circles, side shuffles, and a few short sprints, then a partner toss from 15 feet | |
| 2 | Throwing & Catching | 0:08 - 0:18 | 10 | Knee Throws (5 min), then a Four-Corner Relay at infield spots (5 min). Work the glove-to-hand exchange. | |
| 3 | Ground Balls & Fielding | 0:18 - 0:28 | 10 | Crocodile Grounders (5 min), then Triangle Grounders with a throw to a first baseman (5 min). | |
| 4 | Hitting | 0:28 - 0:40 | 12 | Two stations: Tee Circuit at station one, Front Toss From a Screen at station two. Swap halfway. | |
| 5 | Baserunning | 0:40 - 0:47 | 7 | Run Through First races (4 min), then Freeze Base Reads for reading a ball into the outfield (3 min). | |
| 6 | Game / Fun Activity | 0:47 - 0:55 | 8 | Rundown Game or a coach-pitch mini-scrimmage. Keep a score to raise the energy. Rotate every player. | |
| 7 | Cool-Down & Team Talk | 0:55 - 1:00 | 5 | Stretch circle, high-fives, and a highlight from each player. Remind parents of the next game. |
Splitting the Hour With One Helper
Got a parent who can help? Split the team in half during hitting and fielding. One group hits while the other takes grounders, then swap. That doubles the reps each kid gets in the same hour. Working across a spring, the weekly theme matters as much as the single session, and Striveon's season plans let you map each week's focus so throwing week builds into fielding week and every session has a purpose.
8U Baseball Skills by Area and Position
Striveon's baseball tools track six skill areas: Hitting, Pitching, Fielding, Baserunning, Throwing, and Game Sense. At 8U you develop five of them. Pitching stays coached, because coach pitch or a machine throws the strikes in games. The table below turns those areas into an 8U focus, the mistake you will see most, and what "good" honestly looks like for a 7 or 8 year old.
| Area | 8U Focus | Common Mistake & Fix | What "Good" Looks Like |
|---|---|---|---|
| Hitting | A balanced stance, a level swing, and watching the ball to the bat off a tee before any live pitch. | Swinging down or lunging at the ball. Go back to the tee and cue a smooth, level path. | Solid tee contact and the start of front-toss timing. Power is not the goal yet. |
| Throwing | Arm path, a full follow-through, and hitting a target from 30 to 40 feet. | Short-arming or throwing sidearm. Use Knee Throws to isolate a clean overhand path. | An accurate throw to a nearby base more often than not. Long, strong throws come later. |
| Fielding | A low ready position, glove on the dirt for grounders, and two hands to secure the ball. | Standing tall and stabbing at the ball. Play Crocodile Grounders to build the glove-down habit. | Fielding a slow grounder and making the short throw. Range and charging the ball develop next. |
| Baserunning | Running through first base, and knowing which base is next when the ball is in play. | Slowing down to touch first, or watching the ball instead of running. Cue run first, look later. | Sprinting hard out of the box and holding the right base. Leads and stealing are not part of 8U. |
| Game Sense | Knowing the count of outs, where to throw the ball, and calling for a pop-up so two players do not collide. | Everyone chasing the same ball. Assign a cutoff and practice one loud voice calling the catch. | Simple, one-step decisions. You are planting habits, not running situational drills. |
Skills by Position (Numbered 1-9)
Baseball numbers its positions 1 through 9, from the pitcher's spot out to right field. Most 8U leagues rotate every player through the infield and the outfield during games, which is exactly right at this age. Teaching a little of what each spot does still helps, so a kid knows what to do when the ball finds them.
| Position | Key Skills | Common Mistake & Fix | At This Age |
|---|---|---|---|
| Pitcher's Spot (1) | Fielding a slow roller near the mound, covering the plate, flipping the ball to first base | Freezing on a ball hit back to the mound. Roll comebackers in warm-ups so it stops being a surprise. | Coach pitch or machine pitch does the pitching. The player at spot 1 is a fifth infielder who fields. |
| Catcher (2) | Blocking with the body, receiving with two hands, throwing or rolling the ball back to the coach | Turning the head away from the pitch. Start with soft training balls until the flinch stops. | Rotate catchers every inning. The gear is heavy and the crouch tires young legs fast. |
| Infield (3, 4, 5, 6) | Ready position, fielding grounders glove-down, a short accurate throw to first base | Standing straight up. Bend the knees and get the glove to the dirt before the ball arrives. | Keep throws short, around 30 to 40 feet. Move the bases in during drills if the field allows it. |
| Outfield (7, 8, 9) | Tracking a fly ball, calling 'mine', throwing to a cutoff instead of heaving it home | Running with the glove up the whole way. Teach sprint to the spot first, glove up last. | Use soft training balls for fly balls. Fear of the ball is the biggest hurdle in the 8U outfield. |
Coaching a First-Year 8U Team
First time with an 8U team? The hardest adjustment is your own expectations. Most 7 and 8 year olds cannot throw across the infield on a line, struggle to glove a ball at chest height, and have swung a bat only in the backyard. That is normal. Your job for the first month is comfort with the ball, the glove, and the bat.
Your First Four Practices
Spend the first four practices on three things only. Throw with a partner, catch grounders the coach rolls, and hit off a tee. Hold off on game scrimmages and position play until your players can trade throws at 15 feet without the ball hitting the dirt half the time. Build each week on the last one so confidence and skill climb together, and nobody drowns in new information.
Gear That Helps Beginners
- Reach for soft training balls for the first few weeks. Reduced-impact baseballs cut the fear of getting hit, which is the biggest barrier for a new 8U player
- A lighter bat, often 26 to 28 inches, lets a small player swing with real bat speed instead of dragging
- Set the tee low enough for your shortest hitter. If a kid reaches up to the ball, the swing falls apart
Keep Them Coming Back
The real win at 8U is a player who wants to show up next week. Skill matters, but it only lands if a kid enjoys the game enough to stay in it. Cap every drill at 5 to 8 minutes and move fast between them. The American Academy of Pediatrics(opens in new tab) has found young athletes benefit most when youth sports emphasize fun and skill development over early competition. In practice for 8U, that means keeping activity in short, varied blocks.
Turn reps into small contests. A flat "throw 20 to your partner" drains the energy out of the drill by the tenth rep. Frame it as "first pair to 10 clean catches wins" and those same throws suddenly hold their focus. Set up enough stations that no line grows past three or four players, because a long wait for one tee is where energy goes to die. End on a game every single time.
Clipboard or Coaching Software for 8U?
A printed plan on a clipboard works fine for a single 8U practice. Most volunteer coaches jot it down the evening before, print a copy, and tweak it at the field. For one short season with a small roster, that covers you.
A Clipboard Is Plenty When
- You coach one team through a short 8 to 10 week season
- Your roster is small and you already know each kid's skill level
- You draft the plan a day ahead and bring it on paper
Software Earns Its Keep When
- You want to see which skills each player has picked up over the spring
- You share the plan with assistant coaches before practice starts
- You run more than one team or age group and need plans that stay organized. Our general baseball practice plan scales the same structure up through high school
If you want to follow player development across a whole season and keep your staff on the same page, platforms like Striveon link your session plans to a drill library and skill tracking in one spot. See how Striveon ties session plans to long-term athlete development.
What's Next?
Put This Into Practice
Drill Library
Save your throwing, hitting, and fielding drills by skill area and difficulty, then pull them into any 8U practice your staff runs.
Season Plans
Map each week's focus across the full 8U spring so throwing week builds into fielding week and every session has a purpose.
Structured Training Sessions
Connect practice plans to player skill tracking, goals, and development in one platform your whole coaching staff can see.
Keep Reading
Baseball Practice Plan Templates
Practice plan templates for 60 and 90 minute sessions with age guidelines from 8U through high school, plus a full drill reference.
Tee Ball Practice Plan
Station-based plans and drills for 4 to 6 year olds, the level just below 8U, where every rep is a game.