Tee Ball Practice Plan
Set up three tees in a row and let every player swing at the same time. In a single-tee practice where kids line up and wait, most 4-year-olds get eight or nine swings in a 45-minute session. With three tees running at once, the same player takes 20 to 25 swings, plus catches a dozen balls and runs the bases twice. That gap in repetitions is the difference between a productive tee ball practice and one where half the team sits in the dirt picking grass.
A tee ball practice plan is a session broken into skill stations: warm-up, throwing, catching, fielding, hitting off the tee, base running, and a scrimmage. Teams ages 3-5 run 45 minutes. Rec league programs (ages 5-7) fill 60 minutes:
- Warm-up game
- Throwing station
- Catching station
- Fielding / ground balls
- Hitting off the tee
- Base running
- Game or scrimmage
This station-based approach aligns with the Little League Tee Ball Curriculum(opens in new tab), a 10-week program built around skills, drills, and plenty of physical activity with one practice and one game per week. The templates below adapt that framework into printable session plans you can download, copy into a spreadsheet, or hand to a parent volunteer before practice starts.
Free Tee Ball Practice Plan Template
This blank template follows the station structure most rec leagues and youth programs use for tee ball: warm-up, throwing, catching, fielding, hitting, base running, and a game to close. Write your drills in the notes column, print the sheet, and clip it to a clipboard so every parent helper on the field knows what comes next.
Use the buttons below to download the tee ball practice plan template as a free printable image, copy it as a tab-separated table into your spreadsheet, or print a paper copy for the dugout.
| # | Segment | Time | Min | Drills / Notes |
|---|---|---|---|---|
| 1 | Warm-Up & Introductions | |||
| 2 | Throwing & Catching | |||
| 3 | Fielding / Ground Balls | |||
| 4 | Hitting Off the Tee | |||
| 5 | Base Running | |||
| 6 | Game / Scrimmage | |||
| 7 | Cool-Down & Team Huddle |
Notes:
How to Structure a Tee Ball Practice
Tee ball players are 3 to 7 years old. Most of them have never held a bat before the first practice, and their attention span runs about as long as the drill does. A practice that opens with a five-minute explanation of proper throwing form will lose half the group before the first ball leaves a hand. The structure below breaks a session into short skill blocks that keep every player moving.
Block by Block: How a Tee Ball Practice Flows
- Warm-Up Game (5-7 minutes). Skip laps and static stretches. Run a movement game that gets legs moving and energy out: freeze tag, relay races around the bases, or "Red Light Green Light" in the outfield. Young kids arrive with energy they need to burn before they can focus. Use that energy instead of fighting it.
- Throwing (5-10 minutes). Start with beanbag tosses into buckets for 3-4 year olds who cannot grip a ball well yet. Progress to soft ball partner tosses at 10-15 feet for older players. Focus on one cue at a time: "Step toward your target." Correcting grip, elbow position, and follow-through all at once overwhelms a 5-year-old.
- Catching (5-10 minutes). Teach the alligator catch: two hands closing together around the ball at belly height, like an alligator mouth snapping shut. Start with rolled balls on the ground, then move to gentle underhand tosses. Use beanbags or foam balls for the youngest players because a missed baseball to the face ends the season for that child.
- Fielding / Ground Balls (8-10 minutes). Roll ground balls to players one at a time, or set up a station where a parent rolls while the coach works the hitting tees. Glove down, bare hand on top, scoop into the belly. Throw to a bucket or a parent standing at first base. Keep the line short (3-4 players max) so wait time stays under 30 seconds.
- Hitting Off the Tee (10-15 minutes). This is the block that defines tee ball. Run 3-4 tees at the same time with wiffle balls so no one waits in a long line and stray hits do not hurt anyone. One parent helper per tee resets the ball and gives one coaching cue per swing: "Watch the bat hit the ball." Five to six swings per rotation, then switch to the next tee.
- Base Running (5-7 minutes). Jog the bases as a group with the coach calling each base by name. Then practice running to first on a ground ball (sprint through the bag) versus rounding first on an outfield hit. Young players mix up the bases constantly, so repetition here saves confusion on game day.
- Game / Scrimmage (6-10 minutes). End every practice with a game. Every batter hits off the tee, every fielder plays a real position, and everyone runs. Rotate positions after every two batters so each player tries infield and outfield. The scrimmage is where skills connect, and it gives kids the moment they came for.
How Long Should a Tee Ball Practice Run?
For 3-4 year olds, 30 to 45 minutes is the maximum before focus collapses. Standard rec league tee ball (ages 5-7) runs 45 to 60 minutes. Practices longer than 60 minutes for this age group produce diminishing returns: tired legs, wandering attention, and more tears than teaching. Plan your best work (hitting and fielding) for the middle of practice when focus is highest, and use warm-ups and base running as bookends. Build each block as a reusable training event in Striveon so parent helpers see the station plan on their phone before arriving at the field.
Why Tee Ball Needs More Adults Than Other Sports
The Randolph Baseball T-Ball Manual(opens in new tab) (Michael Paladino) recommends at least four coaches, including yourself, helping at each practice and game. One coach running a 12-player tee ball practice alone is managing a group of 4-year-olds who do not yet understand "line up" or "wait your turn." Recruit parent volunteers before the season starts and assign each one a station so practice runs like a rotation, not a crowd.
Tee Ball Practice Plan by Age Group
A 3-year-old swinging a bat for the first time and a 7-year-old preparing for coach-pitch next season need different session lengths, drill types, and adult ratios. The table below breaks down each age bracket so you can match your practice plan to your roster.
| Age Group | Length | Adult Ratio | Skill Focus | Key Principle |
|---|---|---|---|---|
| 3-4 (First Exposure) | 30-40 min | 1 adult per 2-3 kids | Grip the bat, swing off a tee, roll and pick up a ball, run the bases in order | Fun first. Short stations (3-4 min max). Use beanbags and soft foam balls. No formal positions on defense. |
| 4-5 (Beginner Tee Ball) | 40-50 min | 1 adult per 3-4 kids | Level swing, two-hand catch (alligator), underhand throw to a target, base running sequence | Station-based practice. Multiple tees at once. Wiffle balls for safety. Keep explanations under 30 seconds. |
| 5-6 (Standard Rec League) | 45-60 min | 1 adult per 4-5 kids | Overhand throw, fielding ground balls with a glove, hitting line drives, stopping at first base | Add real positions and basic game situations. Scrimmage every practice. Rotate every position including catcher. |
| 6-7 (Advanced Tee Ball) | 50-60 min | 1 adult per 5-6 kids | Throw to a base, field and relay, hit to specific zones, run through first base on ground balls | Start teaching basic strategy: where to throw after a ground ball, when to tag up. Prepare for coach-pitch transition. |
First Exposure (Ages 3-4)
At this age, practice is play with a baseball shape. Use oversized foam balls, beanbags, and fat plastic bats. Skip formal positions on defense. Let every player stand near the ball and chase it. The goal of a 3-year-old's first baseball season is to hold a bat, hit something off a tee, and run toward a base. If they leave practice smiling, the session worked. Leagues that offer both sports at this age can adapt the same station approach with our 8U softball practice plan.
Beginner Tee Ball (Ages 4-5)
This is the core tee ball age group. Players can hold a real bat (sized correctly), catch a softly tossed ball with two hands, and throw underhand to a target. The Little League Tee Ball Curriculum(opens in new tab) builds its 10-week program around this age, with up to 40 activities that cycle through skills, drills, and games each week. Running multiple tees at once and using wiffle balls for safety are standard practices at this level because they maximize swings and keep stray hits harmless.
Standard Rec League (Ages 5-6)
Five and six year olds can start learning real game situations. Introduce fielding positions, throw to a base after fielding a ground ball, and practice stopping at first versus rounding first. Add a scrimmage to every practice because this age group learns by playing the game, not by drilling isolated skills in repetition.
Advanced Tee Ball (Ages 6-7)
Players at this stage are preparing for the transition to coach-pitch or machine-pitch baseball. Introduce basic strategy: "Throw to first on a ground ball." "Tag the base, then look for another runner." This is also the age where you can start teaching hitting direction. Place a cone in the outfield and challenge players to hit past it instead of chopping the ball straight down into the dirt. When your players are ready for longer sessions with position-specific work, our baseball practice plan template picks up where tee ball leaves off.
Tee Ball Drills for 3-5 Year Olds
Three, four, and five year olds cannot stand still. They wander. They sit down. They chase butterflies during a ground ball drill. Every drill for this age group needs to be short (under 5 minutes), use simple equipment, and feel more like a game than a lesson.
Hitting Drills for Ages 3-5
- Tee stations with wiffle balls. Run 3-4 tees at once so every child swings every 30-45 seconds. One parent helper per tee places the ball, says "Swing!", and counts five swings before the next player rotates in. Wiffle balls keep stray hits safe when tees are close together.
- Color cone targets. Set colored cones 10-15 feet in front of the tee. Call out a color before each swing. Even if the ball goes nowhere near the cone, the drill teaches kids to aim rather than just swing and hope.
Throwing and Catching for Ages 3-5
- Beanbag bucket toss. Place a large bucket 6-8 feet away. Players toss beanbags underhand into the bucket. Beanbags are easier to grip than baseballs at this age, and the bucket gives a visible target that is more motivating than "throw to your partner."
- Alligator catch with foam balls. Coach stands 5 feet away and gently tosses a foam ball at belly height. Players catch with two hands snapping together. If the ball is soft enough that a miss to the face does not hurt, kids stay brave instead of flinching.
Fielding for Ages 3-5
- Roller derby. Coach rolls a ball slowly on the ground. Player scoops it up with both hands and drops it into a bucket. No throw required at this stage. The scoop is the entire skill, and getting it right 10 times matters more than adding a throw that falls apart.
- Ball pickup relay. Place 5-6 balls in a line across the infield. Two teams race to pick up every ball and drop them into a bucket. First team to empty their line wins. Teaches scooping under time pressure without the complexity of throwing.
Movement Games That Build Baseball Skills
Freeze tag builds agility and stop-start control. Running the bases as a relay race teaches the base path. "Red Light Green Light" from home to second base builds sprint control and listening. None of these feel like drills to a 4-year-old, but every one builds athletic ability that translates directly to the field.
45-Minute Tee Ball Practice Plan
Forty-five minutes is the sweet spot for most tee ball teams under age 6. It is long enough to touch every skill area and short enough that players leave before focus and fun run out. Every drill in this plan runs under 10 minutes, transitions happen on a whistle, and parent helpers are assigned before the session starts.
| # | Segment | Time | Min | Focus / Drills |
|---|---|---|---|---|
| 1 | Warm-Up Game | 0:00 - 0:06 | 6 min | Freeze tag or running bases. Gets legs moving and energy out before skill work begins |
| 2 | Throwing Station | 0:06 - 0:13 | 7 min | Beanbag tosses at bucket targets from 6-8 feet. Progress to soft balls once form improves |
| 3 | Catching Station | 0:13 - 0:20 | 7 min | Coach underhand tosses to each player at belly height. Two hands on the ball, alligator grip |
| 4 | Hitting Off the Tee | 0:20 - 0:30 | 10 min | 3-4 tees running at once, wiffle balls. 5 swings per rotation. Parent helper at each tee |
| 5 | Base Running | 0:30 - 0:36 | 6 min | Jog bases with the coach calling each base. Touch every base, turn and face the field at first |
| 6 | Mini Scrimmage | 0:36 - 0:42 | 6 min | Each batter hits off the tee and runs to first. Fielders throw to first base coach. Rotate after 2 batters |
| 7 | Cool-Down Huddle | 0:42 - 0:45 | 3 min | Team cheer, high fives, one thing each player did well today. End on a positive note every time |
Stretching 45 Minutes Without Losing the Group
- Set up every station (tees, buckets, cones, ball bags) before players arrive. Zero transition time between blocks.
- Use a loud whistle for transitions. Two blasts means "Stop. Go to the next station." Practice the whistle routine in the first five minutes of the first practice and repeat it every session.
- Water happens between stations, not as a formal break. Kids grab a sip on the way to the next drill.
- End with the scrimmage, always. If you run out of time, cut a skill station, not the game. The scrimmage is the reason most 4-year-olds show up.
60-Minute Tee Ball Practice Plan
Sixty minutes is standard for most organized tee ball leagues with players ages 5 through 7. The extra 15 minutes over a 45-minute plan adds dedicated fielding stations and a longer scrimmage. Players at this age can handle two-drill stations (ground balls on one side, pop flies on the other) and real base running with game-like situations.
| # | Segment | Time | Min | Focus / Drills |
|---|---|---|---|---|
| 1 | Dynamic Warm-Up | 0:00 - 0:07 | 7 min | Jog to center field and back, arm circles, high knees, shuffle steps. Finish with a base-running lap |
| 2 | Throwing & Catching | 0:07 - 0:17 | 10 min | Partner toss at 10-15 feet. Step toward target, follow through. Switch to rolling ground balls after 5 min |
| 3 | Fielding Stations | 0:17 - 0:27 | 10 min | Two stations: (A) coach-rolled ground balls, field and throw to bucket, (B) pop fly tennis balls with glove |
| 4 | Hitting Off the Tee | 0:27 - 0:40 | 13 min | 3-4 tees with wiffle balls. Focus on stance, step, swing level, watch the ball. 6 swings per rotation |
| 5 | Base Running | 0:40 - 0:47 | 7 min | Run the bases on a hit. Practice stopping at first on a ground ball, rounding first on an outfield hit |
| 6 | Scrimmage | 0:47 - 0:56 | 9 min | Full-field tee ball game. Every batter hits, fielders play real positions. Rotate positions each inning |
| 7 | Cool-Down & Review | 0:56 - 1:00 | 4 min | Stretch circle, team cheer, coach names one skill focus for next practice. High fives on the way out |
Splitting the Team to Double Reps
- Split the team during throwing, catching, and fielding blocks. Half works with a parent on ground balls while the other half does partner tosses, then switch at the midpoint. This doubles the reps each player gets.
- Assign one parent to manage the hitting tees for the entire practice. That person sets up, adjusts tee height between players, and resets balls. Freeing the head coach from tee duty lets them move between stations and correct form.
- Use the scrimmage block to test what you drilled. If practice focused on fielding ground balls and throwing to first, watch for that play during the game. Name it out loud when a player does it right: "Great throw to first, Mia!"
- Track which skills you cover each week so the following practice builds on the last. Map tee ball skill progressions across your season with Striveon's season planning so throwing accuracy in week 3 leads to fielding relays in week 4 instead of restarting the same bucket toss every Tuesday.
Tee Ball Practice Drills by Skill
The practice plan templates above tell you when to work each skill. The table below tells you what drills to fill those blocks with. Pick 3-4 drills per session from different skill categories so the practice stays balanced. Swap at least one drill per week so players do not lose interest running the same bucket toss for six straight sessions.
| Skill | Drill | Players | Time | Description |
|---|---|---|---|---|
| Warm-Up | Freeze Tag | Whole team | 4 min | One or two taggers, everyone else runs. When tagged, freeze with feet apart. A teammate crawls through your legs to free you. Builds running, agility, and awareness. |
| Warm-Up | Base Race | Whole team | 3 min | Coach calls 'Go!' and two players race around all four bases. Touch every base. First one home wins. Teaches the base path and builds excitement for the start of practice. |
| Throwing | Bucket Targets | Groups of 3-4 | 5 min | Place a bucket 8-10 feet away. Players take turns tossing beanbags or soft balls into the bucket. Step with the front foot toward the target before releasing. |
| Throwing | Partner Toss | Pairs | 5 min | Stand 10-15 feet apart. Throw to your partner's chest. Count successful catches in a row. If the ball drops, start the count over. Builds accuracy and focus. |
| Catching | Alligator Chomps | Pairs or coach-led | 5 min | Coach rolls or tosses a ball at belly height. Player catches with both hands closing together like an alligator mouth. Start with beanbags, progress to tennis balls, then real baseballs. |
| Catching | Pop Fly Countdown | Groups of 3-4 | 4 min | Coach tosses a tennis ball 6-8 feet in the air. Player calls 'Mine!', gets under it, catches with two hands above the shoulders. Count total catches for the group. |
| Fielding | Roller Derby | Groups of 4-5 | 5 min | Coach rolls ground balls to players one at a time. Field with glove down, bare hand on top, scoop into belly. Throw to a parent standing at a base. Rotate after each rep. |
| Fielding | Triangle Grounders | Groups of 3 | 5 min | Three players form a triangle 12 feet apart. Roll the ball to the next player, who fields and rolls to the third. Keep the ball moving around the triangle without stopping. |
| Hitting | Tee Stations | Groups of 3-4 | 8 min | Set up 3-4 tees with wiffle balls. Each player gets 5-6 swings, then rotates to the next tee. One parent or helper per tee resets the ball. Focus on watching the bat hit the ball. |
| Hitting | Color Targets | Groups of 3-4 | 6 min | Place colored cones 15-20 feet in front of the tee. Call out a color before each swing. Player tries to hit the ball toward that cone. Builds directional hitting and focus. |
| Base Running | Home to First Sprint | Whole team | 4 min | Line up at home plate. On the coach's whistle, sprint to first base. Run through the bag, do not slow down. Touch the front edge with either foot. Jog back and repeat. |
| Base Running | Coach Says Bases | Whole team | 4 min | Like 'Simon Says' on the base path. Coach calls 'Run to second!' or 'Freeze!' Players who run to the wrong base or miss 'Freeze' sit out one round. Teaches base names and listening. |
Building a Season of Drills from This Library
Pick one drill from each category (warm-up, throwing, catching, fielding, hitting, base running) as your weekly base. After two weeks on bucket targets, switch to partner toss. After two weeks on alligator chomps, add pop fly countdown. The progression keeps skills advancing and keeps players from checking out because they already know what comes next. A searchable drill library lets you tag each drill by skill and age group so building next week's rotation takes seconds. Our guide to organizing a drill library explains how to tag drills by skill, age group, and equipment so building next week's practice takes minutes instead of starting from scratch every Tuesday night.
Keeping Young Players Focused
A 4-year-old's attention span is measured in minutes, not drills. Expecting a group of tee ball players to stand still and listen to a five-minute explanation is asking for wandering, sitting, and a left fielder who has taken off their glove to examine a ladybug. The following strategies keep young players engaged across an entire practice.
Short Drills, Constant Rotation
No drill should run longer than 7-8 minutes for ages 5-7, and 4-5 minutes for ages 3-4. When you see players starting to drift, blow the whistle and rotate. A drill that ends while players are still engaged is better than one that drags on until half the group has wandered off.
One Instruction Per Drill
"Stand sideways, grip the bat at the bottom, bend your knees, step toward the pitcher, swing level, and follow through" is six instructions. A 5-year-old will remember zero of them. Give one cue per drill: "Watch the bat hit the ball." Save the next cue for next week. Building one skill at a time across a season produces better hitters than loading every concept into a single practice.
Every Player Touches Equipment at All Times
If a player is standing in line with nothing in their hands, they are going to wander. Station-based practice solves this. While four kids swing at tees, four more throw beanbags at buckets, and four more field ground balls. Nobody waits. Everyone has a ball, a bat, or a glove in their hands at all times.
Use Names and Specific Praise
"Great job, team!" means nothing to a 4-year-old. "Nice swing, Jayden, you watched the bat hit the ball!" means everything. Name the player. Name the skill they just did right. Young players repeat behaviors that get recognized, and specific praise tells them exactly what to repeat.
End Before They Want It to End
A player who leaves practice smiling comes back next week. A player who leaves exhausted and frustrated does not. If the scrimmage is going well at minute 42 of a 45-minute practice, call it right there. Let them leave wanting more.
When to Move Beyond Paper Practice Plans
A printed practice plan pinned to the dugout works for one session. It breaks down when you coach multiple age groups, need to remember which drills you ran two weeks ago, or want your parent helpers to see the plan before they arrive at the field.
When a Printed Tee Ball Plan Is Enough
- You coach one tee ball team with a short spring season (8-10 weeks)
- Your schedule is fixed and you rotate through the same base drills weekly
- You have a small group of parents who show up reliably and know the drill routine
When Your Tee Ball Program Needs a Shared System
- You run multiple tee ball teams with overlapping field times. A shared system prevents running the same hitting drill three weeks in a row because no one tracked what happened last session
- Parent volunteers need to see the practice plan in advance so they arrive ready to run a station instead of waiting for instructions on the field
- You want to track skill progression across a season and see which players have improved their catching or need extra fielding reps
- You also evaluate players for team placement or all-star selection. Pair these practice plans with our baseball tryout evaluation form so your assessment criteria line up with the skills you drill each week
For tee ball programs that plan practices alongside player development, platforms like Striveon connect session plans to athlete tracking, drill libraries, and season calendars in one place. See how Striveon connects structured training sessions to youth development so every practice hour builds toward a season goal instead of disappearing into yesterday's clipboard.
What's Next?
Put This Into Practice
Drill Library
Organize tee ball drills by skill, age group, and equipment. Build reusable session blocks your parent volunteers can run.
Season Plans
Map tee ball skill progressions across your season so each practice builds on the one before it.
Practice Time Optimization Guide
Strategies for fitting throwing, fielding, hitting, and game time into short tee ball sessions.
Structured Training Sessions
Connect tee ball practice plans to player evaluations, skill tracking, and development goals in one platform.
Keep Reading
Baseball Practice Plan Template
Free 60 and 90 minute baseball practice plans for older players transitioning out of tee ball into coach-pitch and competitive baseball.