Tennis Drills
Tennis drills are short, repeatable exercises that target a specific stroke or movement pattern. A complete tennis drill library covers six skill areas: forehand, backhand, serve and return, volley and net play, movement and footwork, and point construction. Drills scale from red-ball beginners to yellow-ball competitive juniors and adult league play.
The six core tennis skills are the forehand, backhand, serve, return, volley and net play, and movement around the court. A complete drill library covers each stroke, scales from a first-time red-ball seven-year-old to a varsity yellow-ball doubles team, and ends in match-play points where the strokes come together under pressure. The 50+ drills below sit grouped by skill so a 60- or 90-minute lesson plan writes itself in minutes.
Drills are easy to find online; choosing the right drill for what your player needs this week is harder. A beginner with no two-handed backhand needs hand-fed reps from a feeder, not a cross-court rally that ends in frustration after one ball. A 4.0 club player whose first serve sits at 60% inside the box but whose second serve gets attacked needs spot serving with a target cone, not another forehand bucket. Move through the sections below by reading the table of contents and matching the drill to the breakdown that cost points in last weekend's match. Block-by-block walk-throughs that build these drills into 60- and 90-minute sessions live in our tennis practice plan.
What Makes a Good Tennis Drill?
A purposeful tennis drill sharpens one stroke or footwork pattern, generates a sufficient number of quality reps in a short window, and ends on a decision that mirrors a live point. A drill that misses any of those three checks usually feels productive without changing what happens in matches. Twelve players standing in a feed line waiting for one forehand each is a waiting line, not practice. Begin from the breakdown that cost points last weekend (a forehand that bailed wide on the run, a return that floated short into the opposite player's strike zone, a missed split step on the serve return) and pick a drill that lets the player rehearse the exact moment the point came apart.
Six Skill Areas Every Drill Library Should Cover
Most coaching frameworks group tennis into six fundamental skill areas. A balanced lesson touches most of them every session, even when one skill gets the bulk of the time:
- Forehand. Topspin and flat groundstrokes, cross-court and down-the-line targets, inside-out variations.
- Backhand. Two-handed and one-handed drives, slice technique, defensive backhand recovery.
- Serve and Return. Toss consistency, spot serving, kick second serves, depth targets on returns.
- Volley and Net Play. Hand-fed volleys, approach-and-volley patterns, overhead smashes, drop volley touch.
- Movement and Footwork. Split-step timing, recovery to center, spider drill, crossover and shuffle steps.
- Point Construction and Strategy. First-four-shot patterns, approach-and-finish points, King of the Court, match-play tiebreakers.
For a deeper look at how to weight these six skills across a 60- or 90-minute lesson, see our tennis practice plan templates, which map the skills to timed practice blocks for individual, small-group, and full-team sessions.
Match the Drill to the Gap
Start with the most common breakdown from the last match or practice. If forehands kept missing long, run topspin loop reps with a low-net clearance target. If second serves got attacked, run spot serving to the opponent's backhand corner instead of another bucket of first serves. If returns floated short, work return-depth targets with cones in the deep third of the court. Tennis rewards specificity: the same player can have a clean first serve and a broken slice backhand in the same week, and the drill that earns practice time is the one that names the breakdown. The Women's Tennis Coaching Association profiles the Bailey Method(opens in new tab), which trains the 5 R's of tennis movement and emphasises matching the drill to the player's weakest R rather than running generic footwork reps.
Forehand Drills
The forehand is the stroke most players hit most often and the one that earns the bulk of practice time at every level. Forehand drills build the kinetic chain from the legs through the hips, shoulders, and wrist snap that produces a heavy, deep ball. The drills below progress from hand-fed reps to cross-court rallies and finish in inside-out forehand patterns that high-level singles players hit to control the point.
Hand-Fed Forehand Reps
Feeder stands on the same side of the net as the player, ten feet inside the baseline, and tosses underhand balls to the player's forehand strike zone (waist height, three feet in front of the body). Player runs the full swing: unit turn, low-to-high path, follow-through across the body. 20 reps then rotate roles. The starting drill for first-time players because it isolates the swing without the noise of an incoming ball travelling at game speed.
Cross-Court Forehand Rally
Two players rally only cross-court (deuce side to deuce side) from the baseline. Target ten consecutive shots inside the court before resetting. Builds the consistency and depth that separates club players from beginners. Cross-court is the highest-percentage shot in tennis because the net is lower in the middle and the court diagonal is longer, so most points start cross-court.
Down-the-Line Forehand Target
Place a cone or target three feet inside the singles sideline, six feet from the baseline. Player rallies cross-court for three balls, then changes direction down the line on the fourth ball. 12 reps per set. The down-the-line shot off a cross-court rally is one of the most common tactical patterns in modern singles, and drilling the change-of-direction shot teaches the timing and balance the swing demands.
Backhand-to-Forehand Step-Around
Feeder tosses to the backhand side; player steps around the backhand and hits an inside forehand. 15 reps each set. The step-around forehand lets a player attack with the dominant stroke from the weaker side and is one of the most common patterns at the WTA and ATP levels. A 14U-and-up drill because younger players often have not yet developed the lateral quickness for the step-around.
Inside-Out Forehand
Player stands in the backhand corner and hits a forehand into the opponent's backhand corner (diagonally across the court). Cone target three feet inside the singles sideline. 15 reps. The inside-out forehand is the tactical signature of a baseliner who controls points: a player hits an inside-out forehand to the opponent's backhand, then waits for the short ball and finishes inside-in down the line.
Open-Stance Forehand Recovery
Player hits an open-stance forehand from the deuce corner and recovers two steps toward the center mark. Feeder then sends the next ball wide to the backhand. Player slides into a closed-stance backhand. Twelve reps. Builds the recovery pattern that lets a baseliner stay in long rallies without giving up court position.
Topspin Loop Build-Up
Feeder hand-feeds balls to the player's forehand. Player focuses on a low-to-high swing path that brushes up the back of the ball, producing topspin that drops inside the baseline. Coach calls the target net clearance: three feet on the first set, six feet on the second, ten feet on the third. Builds the topspin loop that lets a player hit aggressive shots with margin above the net.
Backhand Drills
The backhand is the stroke beginners and intermediates underrate the most. Most points end on the backhand side because opponents read the weaker wing and attack it. A reliable backhand turns a defensive position into a neutral rally; a great backhand turns it into offense. The drills below cover two-handed and slice variations, cross-court consistency, and the defensive backhand recovery shot that holds up under pressure.
Two-Handed Backhand Reps
Feeder hand-feeds balls to the backhand strike zone. Player runs the full swing: unit turn, both hands on the racquet, finish across the front shoulder. 20 reps. The two-handed backhand is the most common backhand on tour because the two-hand grip provides stability on hard shots and lets a player generate pace from a stretched position. Start two-handed if a player is brand new and unsure which grip to learn first.
Slice Backhand Technique
Feeder hand-feeds balls. Player hits a continental-grip slice with a high-to-low swing path. The ball should stay low after the bounce, forcing the opponent to hit up. 15 reps. The slice backhand is a tactical alternative to the topspin two-hander, useful as an approach shot, a defensive bailout on a wide ball, or a change-of-pace shot in a long rally.
Cross-Court Backhand Consistency
Two players rally only cross-court (ad side to ad side) from the baseline. Target 15 consecutive shots inside the court. Builds backhand depth and consistency under repeated reps. Most rallies above the recreational level cycle through the cross-court backhand because both players are forehand-dominant and hide their backhand cross-court when on defense.
Down-the-Line Backhand
Player rallies cross-court backhand for three balls, then changes direction down the line on the fourth. Cone target three feet inside the singles sideline. 12 reps. The down-the-line backhand is one of the tougher tactical shots because the net is highest in the middle and the court diagonal is shortest, so the shot leaves less margin for error. Drilling it builds the precision and decisiveness that separate winners from unforced errors.
Defensive Backhand Recovery
Feeder hits a wide ball to the backhand corner forcing the player to slide or sprint to reach. Player gets the racquet on the ball and lifts a defensive shot back into play, then recovers two steps toward the center. 12 reps. Builds the bailout backhand that turns a 1-out-of-4 winnable point into a 1-out-of-2 neutral rally.
One-Handed Backhand Build
Feeder hand-feeds balls to the backhand strike zone. Player executes the one-handed swing: closed stance, racquet drop, brushed-up contact, follow-through with the dominant arm extended. 20 reps. The one-handed backhand requires more shoulder strength and timing than the two-hander, but offers reach advantages on wide balls and a more natural slice transition. Teach as an alternative for older juniors with strong shoulder stability who already have a reliable two-handed backhand.
Serve and Return Drills
Serve and return decide more points than any other phase. The server starts every point with a free swing at a stationary ball; the returner has the only shot in tennis they cannot dictate. Together they account for roughly the first two shots of every point, and the first four shots end most points (see the 80/20 rule below). The drills below build serve placement and second-serve reliability on the server side, and return-depth targets and block-return reliability on the returner side.
Toss Accuracy Drill
Player stands at the baseline and tosses the serve without hitting the ball. A tape mark on the court inside the baseline shows where the toss should land (about a foot in front of the lead foot for a flat serve, a foot behind for a kick). 20 reps. Toss consistency is the single most undervalued variable in serving; a half-meter inconsistency in the toss makes the swing impossible to repeat.
Spot Serving (Deuce and Ad)
Place a target cone on each service box: deuce side wide, deuce side body, deuce side T (three cones for three placements). Player serves ten balls aiming at each cone, recording hits and misses. Repeat on the ad side. The drill that turns "I make my first serve in" into "I make my first serve in to the body when I am ahead 30-15."
Second-Serve Kick
Player feeds themselves balls and serves second-serve kicks aiming at the opponent's backhand corner. The kick serve uses a continental grip, a toss slightly behind and to the left for right-handers, and a brush across the ball from low to high. 30 reps. Second-serve reliability separates club players from beginners and decides break points at every level above 3.0.
Serve + 1 Pattern
Player serves to a designated spot (wide, body, or T) and the returner returns; server hits the next shot (the +1) into a pre-decided target corner. 12 reps. The serve + 1 pattern is the most common scoring pattern in modern tennis: serve wide, +1 into the open court. Drilling it teaches the player to plan two shots ahead instead of one.
Return Depth Target
Place a cone in the deep third of the court (six feet from the baseline). Server hits flat or sliced first serves; returner aims to clear the cone with depth. 15 returns. Deep returns push the server off the baseline and stop the serve + 1 pattern from working as designed.
Block Return on Big Serves
Server hits fast first serves; returner uses a short, compact swing (block return) to neutralize the pace and put the ball in play. No follow-through past the shoulder. 15 returns. The block return is the bailout shot against a server hitting 110+ mph; trying to take a full swing usually produces a return error.
Return + 1 Pattern
Returner blocks or drives the return deep, then hits a pre-decided +1 shot (down the line, cross-court, or approach). 12 reps. The return + 1 pattern is the offensive complement to serve + 1: returners who plan two shots win more break-point opportunities than returners who treat the return as an end in itself.
Serve to Body Jam
Server aims at the returner's hip pocket (about two feet from the body on the forehand side for a right-hander returning right-hander). 20 serves. The body serve is the most underused first-serve placement at every level because returners struggle to clear their own body and end up with a defensive return. Drilling it adds a third placement option alongside wide and T.
Volley and Net Play Drills
Volley and net play decide more points than recreational players realise. A clean approach to the net cuts off the opponent's angles and ends the point in two or three shots. The drills below build the volley foundation, the approach pattern that gets a player into the net safely, and the overhead and drop volley touch that finish points from the forecourt.
Hand-Fed Volley Series
Feeder stands at the baseline; player stands at the service line. Feeder hand-tosses ten forehand volleys and ten backhand volleys. Player uses a continental grip, short punch, no backswing past the shoulder. Run this before progressing to live-ball rallies, since the controlled toss lets the player groove the punch motion without the chaos of a moving ball.
Approach and Volley Pattern
Feeder feeds a short ball inside the service box. Player approaches with a sliced backhand or topspin forehand approach shot, follows the approach to the net, and finishes with a volley into a target cone. Twelve reps. Builds the most common net-play sequence in singles: short ball, approach, finish.
Overhead Smash from Lob
Feeder lobs balls to the player at the service line. Player turns sideways, tracks the ball over the shoulder, and finishes with an overhead smash into a target. 15 reps. The overhead is the punishment shot against a defensive lob; missing overheads turns a winnable point into a momentum swing.
Drop Volley Touch
Feeder hits a hard pass; player absorbs the pace with a relaxed grip and drops the volley into the service box short. 12 reps. The drop volley is the finishing touch shot against a baseliner who hangs back behind the baseline. A 14U-and-up drill because younger players usually lack the grip control to absorb pace consistently.
Doubles Poach Drill
Four players in a doubles formation. Server's partner at net poaches the return on a designated signal, finishing the volley into the opposite team's gap. Run from both deuce and ad sides. The poach is the fundamental offensive pattern in doubles; teams that drill the timing of the poach win more service games than teams that play passive net positions.
Volley-to-Volley Rally
Two players stand at the service line, ten feet apart across the net. Volley back and forth using compact punches. Target 15 consecutive volleys. Builds reactive volley speed and the soft hands needed for net play. Run as a warm-up at the start of every doubles practice.
Half Volley Pickup
Feeder hand-feeds balls that land at the player's feet just inside the service line. Player half-volleys (picks the ball up on the short hop) and lifts it deep into the court. Twelve reps. The half volley is the recovery shot when an approach shot lands shorter than expected or an opponent hits a low return at the feet. Drilling it stops what would be an unforced error from costing a point.
Movement and Footwork Drills
Movement and footwork is what holds technique together once the ball gets moving. A perfect forehand swing taken from the wrong position produces a weak ball; a good forehand swing taken with balanced footwork produces a heavy one. The drills below cover the split step, recovery to center, lateral movement, and the spider drill that builds the conditioning for an entire match.
Spider Drill (5-Point Recovery)
Place five balls in a star pattern around the center mark: one at each corner of the court and one at the T. Player sprints from center to a ball, picks it up, returns to center, drops the ball at center, sprints to the next ball. Time the full round (sub-25 seconds is competitive at the high school level). Builds the court-coverage conditioning that holds up across a three-set match.
Side-Shuffle Ladder
Agility ladder placed lengthwise. Player side-shuffles through the ladder with two feet in each rung, turning quickly at each end. Run for 30 seconds, rest 15, repeat six rounds. Builds the lateral quickness that lets a player cover the corners on wide balls.
Recovery-to-Center Cones
Three cones placed at deuce corner, center mark, and ad corner. Coach calls a corner; player sprints to that cone, touches it, then recovers to the center mark. Coach calls the next corner before the player finishes the recovery. Ten reps. The drill that builds the habit of recovering toward the center after every shot instead of standing in the corner where the last ball landed.
Split-Step Timing Reps
Feeder simulates an opponent's swing motion. Player executes a split step (small hop, landing on the balls of both feet) timed to the feeder's contact. Feeder then hand-feeds a forehand or backhand. Twenty reps. Split-step timing is the single biggest difference between a player who reacts quickly and a player who reaches for every ball.
X-Pattern Sprint
Four cones form a square the width of the doubles court. Player sprints diagonally from one cone to the opposite cone, side-shuffles laterally to the next cone, sprints diagonally again, side-shuffles back to start. Three rounds. Builds the change-of-direction conditioning that tennis demands more than any other racquet sport.
Deep-Wide-Short Recovery
Feeder hits three shots in a sequence: deep to one corner, wide to the opposite corner, short into the middle. Player hits each shot and recovers to the center mark before the next ball. Six rounds. Builds the conditioning to survive the long, all-court rallies that decide late-set games.
Crossover Step Sprint
Player starts at the center mark. Coach calls a corner; player uses a crossover step (back leg crosses in front of the lead leg) for the first three steps, then runs out the rest of the distance. The crossover step is the fastest way to cover wide balls and is the foundation of the open-stance forehand recovery.
What Are the 5 R's in Tennis?
The 5 R's in tennis are Ready, Read, React, Respond, and Recover, the five steps a player runs through on every shot. Ready is the split step into a balanced stance; Read tracks the opponent's racquet and ball; React, Respond, and Recover complete the cycle back to court position.
In practice, this cycle looks like split-stepping into a balanced stance as the opponent strikes, tracking the racquet path and ball trajectory to anticipate placement, moving the first step toward the ball, executing the stroke with the right grip and swing path, and recovering toward the center mark in position for the next ball. The framework comes from the Bailey Method developed by Dave Bailey, who has trained over 21 players who competed at Grand Slam level. Bailey's coaching point is that the most effective movement drills target the weakest R for each player rather than running generic conditioning, so a coach assessing a player's footwork should watch one full game and identify which of the five steps breaks down most often. The Women's Tennis Coaching Association profile of the Bailey Method(opens in new tab) introduces the 5 R framework and Bailey's coaching philosophy for footwork training.
Point Construction and Strategy Drills
Point construction is the layer that connects strokes to points won. A player can hit clean forehands and backhands all day and still lose if the shots land in the wrong order or to the wrong target. The drills below cover the King of the Court rotation, the first-four-shots pattern that decides most points, and the match-play tiebreaker drill that puts everything together under pressure.
King of the Court
Three or more players. One player holds the "King" side (the deuce side); challengers cycle through the ad side. King serves; challenger returns. First to win two consecutive points wins the King side and the previous King rotates to the back of the challenger line. The most engaging point-play drill at every level because the format rewards consistency and stamina under repeated pressure.
First-Four-Shots Pattern
Server serves into the deuce or ad box; returner returns; server hits +1; returner hits +2. Drill stops after the fourth shot regardless of the outcome. 12 reps per side. The first-four-shots pattern targets the 80/20 rule (see the section below): most points end within four shots, so the player who controls the first two shots after each serve usually controls the point.
Approach and Finish Points
Coach feeds a short ball inside the service box. Player approaches the net with a sliced or topspin approach shot and plays out the point against an opponent at the baseline. First team to ten points wins. Builds the approach-and-finish habit that converts short balls into won points instead of leaving them as neutral rally balls.
Bullpen Point Play
Six or more players. Three serve at the same time from the same end; three return from the other end. Coach designates a target placement (wide deuce, body ad, T deuce); servers aim there; returners play out the point. Cycle through ten rounds with rotating partners. The drill that compresses thirty live points into eight minutes by running three simultaneous lanes.
21 Point Game
Two players play to 21 points with one-up scoring. No-ad scoring at deuce points. Loser of each point serves the next. The format keeps both players competitive across a long block because the lead can swing quickly and the no-ad pressure forces decision-making under stress.
Deuce-Court-Only Match
Players play points only on the deuce side of the court (right half from the server's perspective). First to ten points wins. Forces players to construct points within a tighter geometry, building shot tolerance and tactical awareness on the side where most break-point swings happen.
Pressure Tiebreaker
Two players play a first-to-seven tiebreaker. Coach calls scoreboard pressure scenarios ("4-4 in a third-set tiebreaker, you serve") and runs the breaker live. Reset and run again with the other player serving. Builds the late-match composure that decides three-set matches and Saturday tournament finals.
What Is the 80/20 Rule in Tennis?
The 80/20 rule in tennis states that roughly 70 to 80 percent of points end within the first four shots, while only 10 to 20 percent stretch beyond nine shots. The name comes from match analytics showing 80 percent of those short-rally points end in errors rather than winners, making serve, return, and serve + 1 patterns the highest-priority drills.
The rule comes from rally-length analytics that hold up across professional and recreational play. Brain Game Tennis analyst Craig O'Shannessy's match analytics report that roughly 70 percent of points end within the first four shots, another 20 percent end in shots five through eight, and only about 10 percent stretch beyond nine shots. Peer-reviewed analysis of professional rallies confirms a similar pattern: a 2019 study of rally lengths by Carboch et al. in Physical Activity Review(opens in new tab) found that across three 2017 Grand Slam tournaments, points ended within four shots in 59 percent of men's matches and 62 percent of women's matches, while 9+ shot rallies accounted for 14 percent (men) and 11 percent (women) of points. Brain Game Tennis published analysis from the 2016 US Open(opens in new tab) showing that of points ending in the first four shots, 80 percent were errors rather than winners, which gives the rule its name: errors dominate the short-rally band that decides most points. The practical drill implication is straightforward. Serve practice, return practice, and serve + 1 / return + 1 pattern drills should earn the majority of point-play time, not long rally drills. A coach who spends 80 percent of session time on long cross-court rallies is preparing players for the 20 percent of points that go past the fourth shot.
Tennis Drills for Beginners
A first-time tennis player needs racquet-on-ball comfort before any stroke technique matters. The starting progression at most club beginner programs covers shadow swings, self-drop hits, mini-tennis service-box rallies, and a wall-rally block that lets the player feel the ball coming back without a partner. Use appropriate equipment for the age and stage: USTA Net Generation pathway regulations recommend a red foam ball on a small court for ages 5-7, an orange ball on a 60-foot court for ages 7-9, a green ball on a 78-foot court for ages 9-11, and a regular yellow ball above age 11. Adult beginners can start with an orange or green ball to compress the court geometry while strokes develop, then switch to yellow once baseline rallies hold up. Tutorial videos for each beginner drill are widely available through national governing body coaching hubs such as USTA Net Generation(opens in new tab) and the LTA digital coaching library, which both publish age-appropriate video demonstrations for the red, orange, and green ball stages.
What Are Some Beginner Tennis Drills?
The five drills below cover the foundation a first-time player needs across one or two introductory lessons:
- Shadow Swings. No ball. Player runs the forehand, backhand, and serve motion ten reps each in slow motion, then at game speed. Builds the swing pattern without the noise of a ball flying past.
- Ball-Bounce Control. Player bounces a ball on the racquet face (up-bounce) for 20 reps, then down-bounce on the ground for 20 reps. Builds the racquet-face awareness every stroke depends on.
- Self-Drop Forehand and Backhand. Player drops a ball, lets it bounce once, and hits a forehand or backhand into the opposite service box. 15 reps each side. Removes the moving-ball variable so the player feels the swing in isolation.
- Mini-Tennis Service-Box Rally. Two players stand at the service line and rally inside the service boxes. Soft touch, slow pace. Target 10 consecutive shots inside the boxes. Builds the contact point and racquet control before adding baseline depth.
- Wall Rally (Solo). Player hits balls against a practice wall from ten feet back, controlling pace so the ball comes back into the strike zone. Target 20 consecutive hits. The most repeatable solo drill because the wall does not get tired and the ball returns at the speed the player sends it.
Drills for First-Time Adult Players
Adult beginners benefit from drills that compress the court geometry while strokes develop. Mini-tennis rallies inside the service boxes, wall rallies, and partner hand-fed reps cover the bulk of the first three lessons. Move to baseline rallies once a player can consistently keep a mini-tennis rally going for ten shots without missing. Many adult learners come from racquetball, badminton, or pickleball and bring a wristy swing pattern that produces shots without enough margin. Drilling a low-to-high swing path on the forehand and a unit-turn shoulder rotation on both sides corrects the most common adult-beginner breakdowns inside two or three sessions.
Drills for Adults, Kids, and Groups
A drill library should fit every player on the roster: the seven-year-old running her first red-ball clinic, the high school player working on second serves before tryouts, the adult rec-league player whose 4.0 league starts next month, and the doubles team practicing for a USTA league championship. The drills above scale across all of these contexts. The variations below adapt the format for groups, kids, and adult lessons specifically.
Tennis Drills for Adults
Adult drills focus on point-play and pattern-building because adult learners pick up swing mechanics slower than juniors and benefit more from tactical practice. The serve + 1 pattern, return depth target, and 21 point game produce the most game-realistic reps per minute and translate directly to league-night performance. Keep the lesson tempo high (no single drill longer than ten minutes) and rotate drills every three to five minutes so adult focus stays sharp.
Tennis Drills for Kids
Kids' drills work best with scoring stakes and team-vs-team variation. The Around-the-World rotation (players line up at one end and feed forehands or backhands in rotation, last one missing wins) keeps a ten-player group moving without queues. Hot Potato Volley Lines turn six kids into a continuous volley chain. Red-Ball Catch and Throw builds ball-tracking before racquet skill at the 5-7 age band. Use age-appropriate equipment: foam red balls for ages 5-7, orange balls for 7-9, green balls for 9-11.
Tennis Drills for Groups
Group lessons (six to ten players, one coach) demand drills that produce reps without queues. King of the Court, Around-the-World, Bullpen Point Play, and Hot Potato Volley Lines all run with five-plus players and keep every player active. Avoid single-feed drills with a line of waiting players unless the wait time is under 15 seconds per rotation. Station-based formats (three stations, three coaches, six minutes per station) work better than single-court drills for groups above eight players.
Tennis Drills for Beginners (PDF)
The complete drill library below renders as a printable PDF directly from the print dialog (browser print to PDF works on all modern browsers). Each drill row includes the skill, equipment, group size, time, and difficulty so a coach can pull the right drill in seconds. Save the library to your coaching binder, or copy it into a spreadsheet for use across multiple sessions.
Complete Tennis Drill Library
A single lesson plan runs Tuesday's session. A drill library runs the season. The library at the end of this section compiles every drill from this article into one searchable view. Download as an image, copy as a table into a spreadsheet, save it as a PDF from the print dialog, or print straight to a binder for the courtside. Each row tags the drill by skill, equipment, group size, time, and difficulty so the right drill lands in the right block.
| Skill | Drill | Equipment | Players | Time | Difficulty | |
|---|---|---|---|---|---|---|
| Forehand | Hand-Fed Forehand Reps | Basket of balls | 1 + feeder | 8 min | Beginner | |
| Forehand | Cross-Court Forehand Rally | 1 ball, full court | Pairs | 10 min | Intermediate | |
| Forehand | Down-the-Line Target | Target cones | Pairs | 10 min | Intermediate | |
| Forehand | Backhand-to-Forehand Step-Around | Basket of balls | 1 + feeder | 8 min | Advanced | |
| Forehand | Inside-Out Forehand | Target cones | Pairs | 10 min | Advanced | |
| Forehand | Open-Stance Recovery | 1 ball, full court | Pairs | 8 min | Intermediate | |
| Forehand | Topspin Loop Build-Up | Basket of balls | 1 + feeder | 10 min | Intermediate | |
| Backhand | Two-Handed Backhand Reps | Basket of balls | 1 + feeder | 8 min | Beginner | |
| Backhand | Slice Backhand Technique | Basket of balls | 1 + feeder | 10 min | Intermediate | |
| Backhand | Cross-Court Backhand Consistency | 1 ball, full court | Pairs | 10 min | Intermediate | |
| Backhand | Down-the-Line Backhand | Target cones | Pairs | 10 min | Intermediate | |
| Backhand | Defensive Backhand Recovery | 1 ball, full court | Pairs | 8 min | Advanced | |
| Backhand | One-Handed Backhand Build | Basket of balls | 1 + feeder | 10 min | Advanced | |
| Serve & Return | Toss Accuracy Drill | Tape mark / target | Any | 5 min | Beginner | |
| Serve & Return | Spot Serving (Deuce + Ad) | Target cones | Any | 12 min | Intermediate | |
| Serve & Return | Second-Serve Kick | Basket of balls | Any | 10 min | Advanced | |
| Serve & Return | Serve + 1 Pattern | Target cones | Pairs | 12 min | Intermediate | |
| Serve & Return | Return Depth Target | Target cones | Pairs | 10 min | Intermediate | |
| Serve & Return | Block Return on Big Serves | 1 ball, full court | Pairs | 8 min | Advanced | |
| Serve & Return | Return + 1 Pattern | Target cones | Pairs | 10 min | Intermediate | |
| Serve & Return | Serve to Body Jam | Basket of balls | Pairs | 8 min | Advanced | |
| Volley & Net Play | Hand-Fed Volley Series | Basket of balls | 1 + feeder | 8 min | Beginner | |
| Volley & Net Play | Approach and Volley Pattern | Target cones | Pairs | 10 min | Intermediate | |
| Volley & Net Play | Overhead Smash from Lob | Basket of balls | 1 + feeder | 8 min | Intermediate | |
| Volley & Net Play | Drop Volley Touch | Target cones | Pairs | 8 min | Advanced | |
| Volley & Net Play | Doubles Poach Drill | 1 ball, full court | 4 (doubles) | 12 min | Advanced | |
| Volley & Net Play | Volley-to-Volley Rally | 1 ball, full court | Pairs | 8 min | Intermediate | |
| Volley & Net Play | Half Volley Pickup | Basket of balls | 1 + feeder | 6 min | Advanced | |
| Movement & Footwork | Spider Drill (5-Point Recovery) | 5 balls + center mark | Any | 6 min | Intermediate | |
| Movement & Footwork | Side-Shuffle Ladder | Agility ladder | Any | 5 min | Beginner | |
| Movement & Footwork | Recovery-to-Center Cones | 3 cones | Any | 6 min | Beginner | |
| Movement & Footwork | Split-Step Timing Reps | Basket of balls | 1 + feeder | 8 min | Intermediate | |
| Movement & Footwork | X-Pattern Sprint | 4 cones | Any | 5 min | Beginner | |
| Movement & Footwork | Deep-Wide-Short Recovery | Basket of balls | 1 + feeder | 10 min | Advanced | |
| Movement & Footwork | Crossover Step Sprint | 2 cones | Any | 5 min | Intermediate | |
| Point Construction | King of the Court | 1 ball, full court | 3+ | 15 min | All levels | |
| Point Construction | First-Four-Shots Pattern | Target cones | Pairs | 12 min | Intermediate | |
| Point Construction | Approach and Finish Points | 1 ball, full court | Pairs | 10 min | Intermediate | |
| Point Construction | Bullpen Point Play | 1 ball, full court | 6+ | 15 min | Intermediate | |
| Point Construction | 21 Point Game | 1 ball, full court | Pairs | 12 min | All levels | |
| Point Construction | Deuce-Court-Only Match | 1 ball, half court | Pairs | 10 min | Intermediate | |
| Point Construction | Pressure Tiebreaker | 1 ball, full court | Pairs | 10 min | Advanced | |
| Beginner / Solo | Wall Rally (Solo) | Practice wall | 1 | 10 min | Beginner | |
| Beginner / Solo | Self-Drop Forehand | 1 ball | 1 | 6 min | Beginner | |
| Beginner / Solo | Shadow Swings | Racquet only | 1 | 5 min | Beginner | |
| Beginner / Solo | Ball-Bounce Control | 1 racquet + 1 ball | 1 | 5 min | Beginner | |
| Beginner / Solo | Mini-Tennis Service Box Rally | 1 ball, half court | Pairs | 8 min | Beginner | |
| Group / Kids | Around-the-World | 1 ball, full court | 4+ | 12 min | All levels | |
| Group / Kids | Red-Ball Catch and Throw | Red foam ball | Groups of 4-8 | 10 min | Beginner | |
| Group / Kids | Orange-Ball Mini-Court Match | Orange ball, mini court | Pairs | 12 min | Beginner | |
| Group / Kids | Hot Potato Volley Line | 1 ball, net | Groups of 4-6 | 8 min | Beginner |
Building a Weekly Drill Rotation
Pick one drill from each major skill (forehand, backhand, serve and return, volley, footwork) for the week, then add a point-construction drill to close the session. That gives every lesson the same six-block flow regardless of which specific drills you pull. Rotate the specific drills every two weeks. Across a 14-week season that produces about seven repetitions of each fundamental, enough reps for habits to form. For motor learning research applied to drill sequencing, see our drill progression design guide.
Tracking Drill Effectiveness
Drills that earn the most practice time are the ones that move match-level numbers. Logging stats during drills (first-serve percentage in spot serving blocks, return depth on cone targets, points won on first-four-shot patterns) shows the difference between drills that feel productive and drills that actually move the scoreboard at Saturday's match. The position-specific scoring rubrics in our tennis evaluation form use the same skill headings as the drill categories above, so an end-of-month evaluation maps directly onto the drills the player has been running.
When drills feed into a connected planning system, prep time drops and lesson consistency rises across every player on a coach's roster. See how Striveon's drill library tags drills by stroke, level, and group size so coaches working with red-ball juniors and yellow-ball varsity players inside the same week pull the right session in seconds. When lessons link to training events that schedule, notify players, and record attendance, the link from plan to court stays in sync without rebuilding the schedule each week. Pair that with athlete development tracking that follows each player across the red-orange-green-yellow ball progression for individual lessons or group programs, and the season planning workflow stays inside one platform from the first foam-ball clinic to the varsity yellow-ball league match.
What's Next?
Put This Into Practice
Drill Library
Tag drills by stroke, level, and group size. Share one drill library across coaching staff so every lesson pulls from the same source.
Drill Progression Design
How to sequence drills across a tennis season using motor learning research, with progressions for skill acquisition and transfer.
Structured Training Sessions
Connect drills, sessions, evaluations, and athlete development pathways inside one platform.
Keep Reading
Tennis Practice Plan
60- and 90-minute tennis practice plan templates with timed blocks, age-group guidelines, and a printable drill reference.
Tennis Evaluation Form
Free printable tennis evaluation form with stroke-by-stroke rubrics covering forehand, backhand, serve, volley, and movement.