Lacrosse Drills
Stick work, passing, ground balls, shooting, dodging, defense, and goalie reps. A complete lacrosse drill library threads every contact a player makes between the warm-up sideline and the back of the net, holds up for an 8-year-old fresh out of a learn-to-play clinic and a varsity middie running a clear, and lands in live-game stretches where decisions move faster than the players' feet. The 50+ drills below sit grouped by skill so a Tuesday-evening session script writes itself in minutes.
A bag of balls, a brick wall, two goals, and a roster of fifteen cover a full session as long as the drills chosen line up with what the team needs. Lacrosse rewards rosters that scoop ground balls aggressively, switch hands without thinking, and read the slide before the ball arrives. The library here weights the fundamental skills heaviest, follows the stage progressions in USA Lacrosse's Athlete Development Model across the developmental stages from Discover through Elevate, and finishes in 6v6 walk-throughs where the offensive sets and defensive slides come together at game pace.
Saturday's scoreboard turns on a sharper match between the drill on the field and the breakdown that cost the team a goal last weekend: a midfielder who turned away from contact on a loose ball, an attackman who refused to push to the goal line extended after a roll dodge, a goalie whose hands stayed at his hip on every high-bounce shot. The drill that names that breakdown earns its place on the practice card; the generic exercise sitting next on the rotation does not. Scan the table of contents to find the skill that gave way on Saturday, then choose the drill matched to your roster's stage and level. Block-by-block walkthroughs that connect these drills into an hour or 90 minutes of session time live in our lacrosse practice plan.
What Makes a Good Lacrosse Drill?
A good lacrosse drill targets one observable skill, gets a stick on the ball for every player within the first 30 seconds, and ends on a decision a player would face in a live possession. The right drill names the exact breakdown the team is fixing this week, whether that is a missed slide, a dropped ground ball, or a wide shot on a time-and-room rep.
Strong lacrosse drills target a single observable skill, put a stick on the ball for every player, and finish on a contact that mirrors a live possession: a feed to a cutting attackman, a clear pass under ride pressure, a save followed by an outlet to the break. Before a drill earns ten minutes of session time it should pass three checks: every player gets a stick on the ball within the first 30 seconds, the rep ends in a decision the player would face in a real game, and a coach can score whether the rep was clean or a miss in a single glance.
Drills that fail those checks slide into busy work. Twelve players standing in a single-file line waiting for one shot on goal turns the goal mouth into a bottleneck and lets eleven players go cold. Begin from the breakdown (a defender who reaches with the stick instead of moving his feet, a midfielder whose off-hand pass dies short of the target, a goalie who steps backward on rising shots) and pick the drill that lets that player rehearse the exact moment the play came apart in games. The USA Lacrosse Athlete Development Model(opens in new tab) publishes stage-based guidance (Discover, Train, Compete, Elevate) covering athletes from youth through high school and beyond, with drill emphases that match each developmental window so a coach working with a youth group can pull age-appropriate progressions instead of running varsity reps with too-small bodies.
Nine Skill Areas Every Drill Library Should Cover
Lacrosse leans on nine skills across the field: stick work, passing, ground balls, shooting, dodging, defense, goalie play, conditioning, and team-game situations. A balanced library covers each one, and most practices touch six or seven of the nine inside a single 90-minute window even when one skill takes the bulk of the time:
- Stick Skills. Wall ball, cradling on the move, off-hand reps, quick-stick catches.
- Passing and Catching. Partner passing, stars and boxes, three-man weave, quick-stick chains.
- Ground Balls. Stationary scoops, 1v1 battles, scoop-and-pass-out, transition GB.
- Shooting. Line shooting, time-and-room reps, on-the-run finishes, inside-finish work.
- Dodging and 1v1 Offense. Cone dodges, splits, rolls, 1v1 from X, beat-the-pole reps.
- Defense. Mirror footwork, approach-and-break-down, 1v1 at X, slide-and-recover, body checks.
- Goalie. Hand-eye work, pipe-to-pipe saves, step-to-the-ball, outlet passes, live shots.
- Conditioning. Sideline-to-sideline sprints, suicide ladders with sticks, shuttle runs.
- Game Situations. 3v2, 4v3, 6v6 half-field, ride and clear, man-up walk-throughs.
Match the Drill to the Breakdown
Watch the last game film, or just the last close quarter, and find the moment that flipped a possession. If the team kept losing the first slide on a dodger from up top, run slide-and-recover and 3v2 slide package reps next practice. If too many shots sailed wide right because shooters dropped their bottom hand on time-and-room finishes, run pipe-to-pipe shooting with a coach calling out shooting form before each rep. Avoid stacking three drills that attack the same skill in one session unless that skill is the entire point of the practice. Players need variety inside a session and consistency across the season, not the other way around.
Why Ground Balls Decide So Many Lacrosse Games
Coaches at every level repeat the same line: ground balls win games. The logic holds up on the field. Every loose ball is a possession swing either way, and a typical varsity game produces dozens of contested ground balls across the four quarters. A team that wins the bulk of those battles creates a meaningful possession advantage that often translates to the goal margin in tight games. The library here treats ground balls as a standalone skill block, the same as shooting or stick work, because programs that drill GBs every practice usually outscore programs that run them once a week.
Stick Skills Drills
Stick skills are the foundation that holds up every other skill on the field. A player who cannot cradle on the move with both hands, catch a hard pass cleanly, or release a quick pass in traffic will struggle regardless of how fast or strong they are. The drills below build the wrist strength, hand independence, and ball control that separate a youth player from a high school varsity prospect. Every player on the roster, including defenders and goalies, runs stick work blocks at every practice.
Wall Ball Routine
Player stands ten feet from a brick wall (or a backstop padded with a target sheet) and runs a structured set of throws and catches: 50 right-handed quick sticks, 50 left-handed, 25 right-to-left switches, 25 one-handed catches, and 25 face dodges into a return throw. Run for ten minutes either to start practice or as homework between sessions. The single most repeatable drill in the library because the wall does not get tired and the ball comes back at the speed the player throws it. USA Lacrosse and most coaching clinics recommend wall ball as the daily floor for any player who wants to improve, regardless of age or level.
Cradle Walk
Set six cones in a 20-yard line. Player walks (then jogs, then sprints across reps) through the cones while cradling, alternating right hand on cones one and three and left hand on cones two and four. Coach tracks dropped balls and whether the head of the stick stays vertical through the motion. The baseline drill for first-time players because it isolates cradle technique without asking the player to read a defender or catch a pass at the same time.
Off-Hand Cradle Lap
Players take a full lap around the field cradling exclusively with the non-dominant hand. Coach watches for cradles that drift wide or stop entirely when the off hand fatigues. Four laps over a season trains the off hand to feel as natural as the dominant. The drill that decides whether a youth player turns into a midfielder who can score from both sides of the field at the high school level.
Quick Stick Wall Ball
Ten feet from the wall. Player catches and releases each pass without bringing the stick down for a cradle, working the rep at quick-stick speed for 30 seconds, resting for 15 seconds, and repeating six times. Builds the soft hands and short release that finishing inside the crease demands once shooters start arriving at varsity speed.
Split Dodge Cradle
Two cones five yards apart. Player cradles right-handed up to the first cone, executes a split dodge (hand-switch on the move, change of direction by 45 degrees), and cradles left-handed past the second cone. Run ten reps each side. The split dodge is one of the most commonly used dodges at the high school and college levels because it lets a midfielder beat a defender without slowing down.
Switch Hand Wall Ball
Player throws right-handed and catches left-handed for 25 reps, then reverses. Builds the hand coordination needed for the cross-handed catches that come up on broken plays, transitional clears, and deflected shots.
Cradle Through Traffic
Four players form a square 20 yards on a side. One player cradles through the middle while the other three walk slowly through the cradler's path with sticks at chest height as passive obstacles. Cradler changes hands and angles to avoid contact while keeping the ball protected. Builds the spatial awareness that decides whether a midfielder gets through traffic on a clear or coughs the ball up.
One-Handed Cradle
Player cradles one-handed for 30 yards with the bottom hand only, then 30 yards with the top hand only, alternating. Coach checks ball control and whether the player can run at near-full speed without losing the ball. A 12U-and-up drill that builds the wrist strength needed for one-handed cradles in traffic and stick protection while a defender swipes for the ball.
Passing and Catching Drills
Lacrosse possessions live and die on the catch. A drop in transition turns a fast break into a clear for the other team. A pass thrown behind the receiver kills offensive flow. The drills below build clean releases, catches with give, and the ability to make the next pass without a cradle in between. Run passing as a dedicated block at every practice, not just as a warm-up.
Partner Passing
Two players stand 15 yards apart and pass back and forth: 25 right-handed passes, 25 left-handed, 25 across-the-body, 25 quick sticks. Coach circulates and corrects throwing form (top hand finishes pointing at the target, bottom hand pulls through, follow-through tracks the ball). The cleanest baseline drill in the passing block because it scales from 8U partner pairs to varsity warm-ups without changing the structure.
Star Passing
Five cones form a five-pointed star, 15 yards apart. Players pass in a star pattern (cone one to cone three to cone five, etc.) so each pass crosses the previous one. Builds the timing of passing to a moving target and the awareness of where the next pass needs to go before the ball arrives. The drill that warms up high school programs in 12 minutes.
Box Passing on the Move
Four players form a 15-yard square. Each player passes to the player on the right, then sprints to the spot they passed to. The ball moves continuously around the box while every player cycles through every spot. Builds passing accuracy under fatigue and the habit of catching while still moving toward the next spot. Run for eight minutes at the start of every middle school and high school practice.
Three-Man Weave
Three players line up across the width of the field on the goal line. Middle player passes to the right-side player, then sprints behind that player; right-side player passes across to the left-side player, then sprints behind; the pattern continues to the far end of the field. Run a return weave on the way back. Builds the timing of passing to a teammate moving forward, which is the foundation of every fast break. A 10U-and-up drill that decides whether a team can finish a 3v2 cleanly.
Quick-Stick Passing
Two players stand five yards apart with one ball each. Both throw at the same time, catch the incoming pass, and release the next throw without a cradle. Builds the hand speed needed to finish on a feed from X without giving the goalie time to recover. A high school drill.
Catch Behind the Back
Two players 12 yards apart. Receiver turns the body so the stick reaches behind the back to make the catch, then steps and releases a clean return throw. 20 reps. Builds the soft-hands feel needed when an off-target pass arrives at the wrong angle, which happens often in the chaos of a settled set or a broken-play possession.
Pressure Passing 2v1
Two offensive players, one defender, in a 15-yard square. Offense passes back and forth while the defender pressures the ball; offense cannot run with the ball more than two yards before the next pass must release. Builds the read of when to release the pass under pressure and where the defender's stick is heading. A 14U-and-up drill that translates directly to ride and clear breakdowns.
Ground Ball Drills
Ground balls are the difference between a season that sneaks above .500 and one that runs deep into the playoffs. Coaches at every level treat ground balls as a non-negotiable: a clean scoop ends the opponent's possession and starts one of yours, so the team that wins ground balls usually wins the shot count and the scoreline. The drills below build technique first (bottom hand low, scoop through the ball, body over the head of the stick), then add contact and a defensive read.
Stationary Scoop
Player walks up to a stationary ball, plants the bottom hand close to the ground, and scoops the ball into a cradled carry. 20 reps each side. The starting point for first-time players because it isolates the scoop technique without the moving ball, the contact, or the second decision after the pickup.
Scoop and Pass Out
Coach rolls a slow ground ball; player charges the ball, scoops on the run, and releases a pass to a teammate breaking down the field. Cones mark the receiving spot. 12 reps each side. Builds the scoop-and-outlet rhythm that turns a loose ball into a fast break instead of a stalled possession.
1v1 Ground Ball Battle
Two players square up two yards apart with a ball between them. Coach blows the whistle; both players attack the ball. First player to scoop and turn upfield wins the rep. Run from both sides so each player gets reps with the dominant and off hand. The single most-used ground ball drill at the youth level because it teaches box-out technique and aggression in the same rep.
West Genesee Box Drill
Four cones form a 10-yard box. One ball sits in the center. Four players stand at the cones; coach calls a number and that player attacks the ball, scoops, and passes to the next-numbered cone. Run for three minutes at game speed. Named for the West Genesee program in upstate New York that builds it into every practice. Trains ground ball reads, scoop angles, and the immediate outlet pass.
GB-to-Outlet
Cone marks the ground ball spot; a second cone 15 yards downfield marks the outlet target. Player charges the ball, scoops, takes one cradle step, and releases an outlet pass to the cone (or to a teammate cycling through the spot). Run with right-hand and left-hand scoops alternating. Builds the one-step-and-release habit that turns a defensive ground ball into a transition opportunity instead of a settled clear.
3v2 Ground Ball Transition
Three offensive players in the defensive end, two defenders waiting at midfield, a goalie in the attacking goal. Coach rolls a ground ball into the offensive zone; offense scoops and breaks 3v2 toward the goal. Defense backpedals to set the slide; offense reads the slide and finishes. Builds the ground-ball-to-fast-break decision tree that defines transition lacrosse at the high school level.
Shooting Drills
Shots find the back of the net through accuracy first and velocity second. A 70 mph shot over the goalie's shoulder beats a 90 mph shot at his chest every time. The drills below build the form first (top hand drives the head of the stick through the ball, bottom hand snaps down on release, hips rotate fully), then layer in motion, then add live defensive pressure.
Line Shooting
Players form a single line at the top of the box, 12 yards from goal. Coach feeds each player a pass; player catches, takes one cradle step, and releases a shot. Coach calls out shot type (high right, low left, bounce) so shooters work different placements. Run for ten minutes as the foundation block of any shooting practice. Track shots on goal and shots on net to give shooters quick feedback after each rep.
Pipe-to-Pipe Shooting
Two cones mark spots 15 yards from goal, one near the right pipe and one near the left. Player sprints from cone to cone catching a pass at each spot and releasing a quick stick. Builds the lateral movement and quick release that finishes 1v1 plays from up top. A 12U-and-up drill.
Time-and-Room Shooting
Player catches a feed in space (no defender), takes two cradle steps to load, and releases an overhand shot to a designated corner. Cones mark the corners (high left, low right, etc.) so shooters work all four placements per rep. Builds the windup-and-release form that finishes a clean 6v6 set when the defense slides too late.
On-the-Run Shooting
Player runs a 30-yard sweep along the alley, catches a feed from X (or from a coach), and shoots without stopping. The shot releases at the top of the stride so the shooter's momentum carries through the ball instead of stopping the body weight. The drill that scales the line shooting baseline up to game speed.
Question-Mark Sweep
Player drives down the alley, sweeps the bottom hand around the body in a question-mark pattern, and releases a low-to-high shot that disguises the placement until the moment of release. Cone targets at the corners give the shooter immediate feedback. The signature high school and college shot pattern, run as a 14U-and-up drill.
Inside-Finish Practice
Player catches a feed within five yards of the crease (no defender) and finishes inside with a quick stick or a contested-style flick. Coach feeds from X or from up top. Builds the soft hands and quick release that put away a feed from a dodging midfielder. The drill that turns a feeder into an assist machine when paired with a finisher who buries inside reps.
BTB Shooting Block
Behind-the-back (BTB) shots release with the bottom hand traveling behind the player's back instead of following through forward. Run as a finishing drill (no defenders) for ten reps each. Builds the unconventional release that shows up on broken plays where a standard overhand shot is unavailable. A high school and college drill that takes 50+ reps a week to develop reliably.
Dodging and 1v1 Offense Drills
Dodging is how a lacrosse offense breaks an evenly matched defensive set. A clean dodge collapses the defense, forces the slide, and creates the open shot or feed that scores the goal. The drills below build the footwork (drive past the defender's feet, not at his stick), the change of direction (split, roll, or face dodge), and the read after the slide arrives. Run dodging as a station block at every midfield-and-attack practice from 12U up.
Cone Dodge Series
Set four cones in a line ten yards apart. Player runs the cones executing a different dodge at each one: split, roll, face, and split again. Coach watches for hand position, head position, and whether the dodger commits to the move with full speed. The baseline dodge drill at the 10U level because it isolates the dodge mechanics without a live defender.
1v1 from X
Attackman starts at X (behind the goal) with the ball; defender plays him. Attackman drives to either pipe and finishes inside or feeds out. Run for ten minutes at varsity practice. The most common 1v1 in modern lacrosse because high school and college defenses force most attackmen to dodge from X rather than from up top.
1v1 Top-Side
Midfielder dodges from up top against a single defender. Attacker has to beat the defender's feet to either side and release a shot or feed before the slide arrives. Coach times the dodge from first move to release and tracks make percentage. A 12U-and-up drill.
Roll-Dodge to Finish
Attacker drives down the alley, rolls back into the open space when the defender overplays the top-side, and finishes inside. Coach watches for whether the roll is tight (one cradle step) or wide (multiple steps that give the slide time to arrive). The roll dodge sits alongside the split and the face dodge as one of the frequently used moves at the high school level when an attacker needs to attack the defender's hips after an initial drive.
Beat the Pole
Offensive player works against a long-pole defender (a long stick used by close defenders and long stick midfielders, generally 52-72 inches in modern rules). Builds the read of how to beat the longer reach, the angle of attack, and the awareness of stick checks before they arrive. The drill that bridges short-stick midfielder reps to game-day dodges against varsity poles. A 14U-and-up drill.
Defense Drills
Defense in lacrosse is feet first, sticks second. A defender who moves his feet to maintain position forces the offense into bad-angle shots. A defender who reaches with the stick gets beaten on the next dodge. The drills below build the footwork foundation, the approach-and-break-down read, and the team slides that turn a 1v1 breakdown into a forced bad shot rather than a goal against.
Mirror Footwork
Two players five yards apart. One leads, the other mirrors all movement (forward, back, lateral) without contact for 30 seconds. Then switch roles. Builds the defensive footwork base without the complication of a stick or a ball. The starting drill at the 10U level for any player who has not played defense before.
Approach and Break Down
Defender starts ten yards from offense; on the whistle, defender approaches under control, breaks down into a defensive stance two yards from the offense, and forces the dodge to one side. Coach watches for whether the approach uses controlled steps (short, fast) instead of full sprint. The drill that decides whether a defender gets blown by on the first move or stays in front of the dodger.
1v1 Defense at X
Reverse the 1v1 from X drill, with the defender as the focus. Offense gets the ball at X; defender plays him to the topside or backside as the team scheme demands. Coach scores the defensive rep on whether the defender held position (stayed between offense and goal) and forced the dodge to a help-side direction. Run for ten minutes at every defensive practice block.
Slide and Recover
Two defenders, two attackers, in a 25-yard area at the top of the box. Attacker dodges 1v1; second attacker stays as a slide receiver. First defender holds 1v1 until beaten; second defender slides on break-down. First defender then recovers to the second attacker. Builds the team-defense package that decides whether a 1v1 breakdown turns into a goal or a contested shot. A 14U-and-up drill.
Two-Hand Body Check
Defender uses both hands on the stick to deliver a controlled body check (boys' lacrosse only) within the rules: above the waist, below the neck, from the front or side. Run with a coach watching for legal contact, not full-pad live reps. Builds the body-check timing that strips ground balls and disrupts dodgers. NCAA and high school rules for legal checks vary by association, so confirm the local ruleset before drilling live contact.
3v2 Slide Package
Three offensive players, two defenders, plus a goalie. Offense runs a fast break or a settled 3v2; defenders cover the on-ball and the most-dangerous off-ball threat. Builds the team-slide pattern that high school and college defenses run dozens of times per game. A 14U-and-up drill that decides transition possessions in tight games.
Goalie Drills
The goalie touches the ball more than any other player on the field. A clean save followed by a clean outlet starts more transition opportunities than any clear pattern in the playbook. The drills below build the hand-eye foundation, the pipe-to-pipe save mechanics, and the outlet pass that turns a save into a fast break. Goalies need their own station block at every practice, not just shooting reps for the rest of the team.
Hand-Eye Tennis Ball
Pairs ten feet apart. One player tosses tennis balls to the other; receiver catches with the throwing hand only. 50 reps each side. Builds the hand-eye coordination that translates to first-step reactions on shots and quick releases on outlets. The starting drill for any first-time goalie because it builds the hand quickness without the complexity of stick mechanics.
Pipe-to-Pipe Save Series
Goalie sets up in the goal; coach (or shooter) feeds eight shots from spots ranging across the top of the box: left pipe, top of the box, right pipe, and back. Goalie steps to each shot, makes the save, and resets to ready position. Coach scores on whether the goalie steps to the ball (correct) or fades back (wrong) on each save attempt. Run for ten minutes at every practice.
Step to the Ball
Coach throws (or shoots) shots at the goalie, varying placement from low pipe to high crease. Goalie focuses on a single read each rep: step the lead foot toward the ball before the stick moves. Coach watches for the foot, not the save outcome. Builds the timing that turns a high-bounce shot from a deflection off the bar into a clean save in the chest.
Outlet Pass to Break
Goalie makes a save (live or simulated) and immediately delivers an outlet pass to a target cone (or a teammate breaking up the sideline). 15 reps. Builds the save-to-outlet pattern that turns a defensive stop into a fast break. The drill that separates a save-only goalie from a true two-way starter at the high school level.
Live Shot Reaction
Three shooters, one goalie. Shooters fire shots in random rotation from random spots around the shooting arc; goalie reads each release and reacts. Builds the live-game reads (reading shooter's eyes, stick angle, and stride) that translate directly to game speed. A high school drill where a single ten-minute block runs roughly 30-40 game-pace shots.
Drills for Beginners, Youth, and Girls
A drill library should fit every player on the roster, including the 8-year-old picking up a stick for the first time and the 10-year-old daughter who joined the girls' team because her older brother plays. Beginners need a different starting point than middle school, and girls' lacrosse runs different rules than boys' so a few drills shift accordingly, but the bulk of the skill foundation works across all three groups.
Lacrosse Drills for Beginners
A first-time lacrosse player needs ball-on-stick comfort before any team play matters. The starting progression at most learn-to-play clinics covers four drills: cradle walk (walk while cradling without dropping the ball), partner toss and catch from five yards (underhand only at first), stationary scoop (walk up to a stationary ball and scoop into a cradle), and run-the-bases-style cone routes carrying a stick. Use lighter foam-core balls if any player is hesitant about contact, and switch to a regulation ball once stick comfort is built. Run beginner drills as 15-minute station rotations so no player stands in line for more than ten seconds at a time.
Lacrosse Drills for Youth (8U-12U)
Youth practices (8U through 12U in most leagues) run 60 to 75 minutes and work best with seven-minute stations rotating through wall ball, cradle walks, partner passing at 12 yards, stationary scoop, line shooting from 10 yards, mirror footwork, and a 3v3 small-sided game at the end. Pairs and trios keep everyone moving. By 12U, most leagues match boys' rules for stick contact and the drill mix can shift toward more contact-prepared work like 1v1 ground balls and approach-and-break-down. The USA Lacrosse Athlete Development Model frames the early progression around developmental stages such as Discover and Train, where station-based reps and age-appropriate fundamentals dominate over varsity-style team systems.
Lacrosse Drills for Girl Beginners and Girls' Lacrosse
Girls' lacrosse runs a different rule set than the boys' game: no body checks, lighter contact, and a smaller stick pocket. The drill foundation is the same (wall ball, cradling, partner passing, stationary scoop) but stick checks shift toward controlled-stick-on-stick poke checks rather than two-handed body checks. Cradling form runs slightly more vertical because the smaller pocket holds the ball less aggressively, so first-time girls' players should drill cradle technique with the head of the stick fully upright through the motion. Run beginner drills with foam-core balls and a smaller goal so shots clear the net at game-realistic angles.
Fun Lacrosse Drills
The fastest way to make a drill more engaging is to add a score or a prize stake. Wall ball becomes a consecutive-catch contest (most catches in a row without a drop wins). Ground balls turn into a team-vs-team relay (first team to scoop and outlet 20 balls wins). Line shooting turns into a pipe-to-pipe accuracy contest with a ten-rep round. The drill stays the same; the focus shifts from running the rep to winning the rep. Pair that with variety (two short blocks of seven minutes each instead of one long block of 14) and most kids push for a tenth round instead of asking when practice ends. For the broader practice structure that holds these drill blocks together, see our structured 60- and 90-minute lacrosse practice sessions.
Drills for High School and Advanced Players
High school and advanced players have already absorbed the nine core skills. The drills that move the needle at this level layer constraints, decisions, and game-pressure stakes onto skills the players already know. The four drills below cover the situational defense, settled 6v6 work, ride-and-clear patterns, and man-up walk-throughs that decide tight games at the varsity level.
6v6 Half-Field Settled
Six offensive players run a settled 6v6 set against a full defensive package: long poles, two short-sticks, a goalie. Coach calls plays from the bench (invert, 1-4-1, 2-2-2) so the offense runs actual game sets instead of free play. Builds the structured offensive habit that separates a varsity team from a club team. Run for 15 minutes at every high school practice once the season opens.
Ride and Clear
Defensive end starts the rep with the goalie's outlet pass; offense rides the clear (forces the defensive end to clear under pressure). Coach scores on whether the clear succeeds (ball crosses midfield within 20 seconds) or fails (turnover, save, or reset). Builds the most under-coached pattern in lacrosse: the moment after the save when the ball has to move 80 yards through pressure. A varsity and college drill.
Man-Up Walk-Through
Offense runs a 6v5 man-up set with a designated extra man. Defense runs the matching 5-man box or rotation. Coach feeds the ball, calls the offensive set, and watches for the ball-side rotation read. Builds the special-teams package that often decides one or two goals per varsity game. A 14U-and-up drill.
Transition 4v3
Four offensive players in the defensive end; three defenders waiting at midfield with a goalie in the attacking goal. Coach blows the whistle and rolls a ground ball; offense breaks 4v3 toward the goal. Defense backpedals to set the slide. Builds the transition pattern that produces a meaningful share of varsity goals and pairs cleanly with the 3v2 ground ball transition drill above. The offensive decision tree (carry vs feed, drive vs sweep) makes this one of the most decision-heavy reps in any high school practice. For roster decisions on which players to put in the 4v3 spot, the position breakdowns in our lacrosse evaluation form separate attack, midfield, defense, and goalie scoring rubrics so coaches can see which positions a tryout player fits best.
Complete Lacrosse Drill Library
A single practice plan runs Tuesday's session. A drill library runs the season. The reference table below pulls every drill from this article into one searchable view. Download as an image, copy as a table into a spreadsheet, save it as a PDF from the print dialog, or print straight to a clipboard for the sideline. Each row tags the drill by skill, equipment, group size, time, and difficulty so the right drill lands in the right block.
| Skill | Drill | Equipment | Players | Time | Difficulty | |
|---|---|---|---|---|---|---|
| Stick Skills | Wall Ball Routine | Stick, ball, brick wall | Solo | 10 min | Beginner | |
| Stick Skills | Cradle Walk | Stick, ball, cones | Any | 5 min | Beginner | |
| Stick Skills | Off-Hand Cradle Lap | Stick, ball | Any | 5 min | Beginner | |
| Stick Skills | Quick Stick Wall Ball | Stick, ball, wall | Solo | 8 min | Intermediate | |
| Stick Skills | Split Dodge Cradle | Stick, ball, cones | Any | 8 min | Intermediate | |
| Stick Skills | Switch Hand Wall Ball | Stick, ball, wall | Solo | 10 min | Intermediate | |
| Stick Skills | Cradle Through Traffic | Sticks, ball, cones | Groups of 4 | 10 min | Intermediate | |
| Stick Skills | One-Handed Cradle | Stick, ball | Any | 5 min | Advanced | |
| Passing | Partner Passing | Sticks, ball | Pairs | 8 min | Beginner | |
| Passing | Star Passing | Sticks, ball, 5 cones | Groups of 5 | 10 min | Intermediate | |
| Passing | Box Passing on the Move | Sticks, ball, 4 cones | Groups of 4 | 10 min | Intermediate | |
| Passing | Three-Man Weave | Sticks, ball | Groups of 3 | 10 min | Intermediate | |
| Passing | Quick-Stick Passing | Sticks, balls | Pairs | 8 min | Advanced | |
| Passing | Catch Behind the Back | Sticks, ball | Pairs | 8 min | Advanced | |
| Passing | Pressure Passing 2v1 | Sticks, ball, cones | Groups of 3 | 10 min | Advanced | |
| Ground Balls | Stationary Scoop | Sticks, balls | Any | 5 min | Beginner | |
| Ground Balls | Scoop and Pass Out | Sticks, ball, cones | Groups of 3 | 8 min | Beginner | |
| Ground Balls | 1v1 Ground Ball Battle | Sticks, ball | Pairs | 10 min | Intermediate | |
| Ground Balls | West Genesee Box Drill | Sticks, balls, cones | Groups of 4 | 10 min | Intermediate | |
| Ground Balls | GB-to-Outlet | Sticks, ball, cones | Groups of 3 | 8 min | Intermediate | |
| Ground Balls | 3v2 Ground Ball Transition | Sticks, ball, goal | Groups of 5 | 12 min | Advanced | |
| Shooting | Line Shooting | Sticks, balls, goal | Any | 10 min | Beginner | |
| Shooting | Pipe-to-Pipe Shooting | Sticks, balls, goal | Any | 10 min | Intermediate | |
| Shooting | Time-and-Room Shooting | Sticks, balls, goal, cones | Groups of 3 | 12 min | Intermediate | |
| Shooting | On-the-Run Shooting | Sticks, balls, goal | Any | 10 min | Intermediate | |
| Shooting | Question-Mark Sweep | Sticks, balls, goal, cones | Any | 10 min | Advanced | |
| Shooting | Inside-Finish Practice | Sticks, balls, goal | Any | 8 min | Advanced | |
| Shooting | BTB Shooting Block | Sticks, balls, goal | Any | 10 min | Advanced | |
| Dodging | Cone Dodge Series | Stick, ball, 4 cones | Any | 8 min | Beginner | |
| Dodging | 1v1 from X | Sticks, ball, goal | Pairs | 10 min | Intermediate | |
| Dodging | 1v1 Top-Side | Sticks, ball, goal | Pairs | 10 min | Intermediate | |
| Dodging | Roll-Dodge to Finish | Sticks, ball, goal | Pairs | 8 min | Advanced | |
| Dodging | Beat the Pole | Sticks, ball, goal, defender | Pairs | 10 min | Advanced | |
| Defense | Mirror Footwork | Sticks, cones | Pairs | 5 min | Beginner | |
| Defense | Approach and Break Down | Sticks, ball, goal | Pairs | 8 min | Beginner | |
| Defense | 1v1 Defense at X | Sticks, ball, goal | Pairs | 10 min | Intermediate | |
| Defense | Slide and Recover | Sticks, ball, cones, goal | Groups of 3 | 10 min | Intermediate | |
| Defense | Two-Hand Body Check | Sticks, ball, goal | Pairs | 8 min | Advanced | |
| Defense | 3v2 Slide Package | Sticks, ball, cones, goal | Groups of 5 | 12 min | Advanced | |
| Goalie | Hand-Eye Tennis Ball | Tennis balls | Pairs | 5 min | Beginner | |
| Goalie | Pipe-to-Pipe Save Series | Stick, balls, goal | Pairs | 10 min | Intermediate | |
| Goalie | Step to the Ball | Stick, balls, goal | Pairs | 8 min | Intermediate | |
| Goalie | Outlet Pass to Break | Stick, ball, goal, target | Pairs | 10 min | Intermediate | |
| Goalie | Live Shot Reaction | Sticks, balls, goal | Groups of 3 | 10 min | Advanced | |
| Conditioning | Sideline-to-Sideline Sprints | Sticks, field | Any | 8 min | Beginner | |
| Conditioning | Suicide Sprints with Stick | Sticks, ball, field | Any | 8 min | Intermediate | |
| Conditioning | Shuttle Run Ladder | Cones, sticks | Any | 10 min | Intermediate | |
| Game Situations | 3v2 Fast Break | Sticks, ball, goal | Groups of 5 | 12 min | Intermediate | |
| Game Situations | 4v3 Settled | Sticks, ball, goal, cones | Groups of 7 | 12 min | Intermediate | |
| Game Situations | 6v6 Half-Field | Full team, sticks, goal | Full team | 15 min | Advanced | |
| Game Situations | Ride and Clear | Sticks, ball, full field | Full team | 12 min | Advanced | |
| Game Situations | Man-Up Walk-Through | Sticks, ball, goal | Groups of 11 | 12 min | Advanced |
Building a Weekly Drill Rotation
Pick one drill from each major skill (stick work, passing, ground balls, shooting, dodging, defense, goalie) for the week, then add a game-situation drill to close practice. That gives every session the same eight-block flow regardless of which specific drills you pull. Rotate the specific drills every two weeks. Across a 14-week varsity season that produces about seven repetitions of each fundamental, enough reps for habits to form. Lacrosse, basketball, and hockey share the same multi-skill pattern where stick work or ball handling sits below team patterns, so coaches running multi-sport athletes can apply the same rotation idea across kindred drill libraries (basketball drills, soccer drills, softball drills, volleyball drills, baseball drills) with the skill labels swapped to fit each sport's vocabulary. For motor learning research applied to drill sequencing, see our drill progression design guide.
Tracking Drill Effectiveness
Drills that earn the most practice time are the ones that move game-level numbers. Logging stats during drills (catch percentage on partner passing, ground ball win rate in 1v1 reps, shooting percentage on time-and-room reps, save percentage in pipe-to-pipe blocks) shows the difference between drills that feel productive and drills that actually move the scoreboard on Saturday.
When drills feed into a connected planning system, prep time drops and team-wide consistency rises. See how Striveon's drill library tags drills by skill, age, and equipment so assistants pull up the right session in seconds instead of digging through binders. When practice plans link to training events that schedule, notify players, and record attendance, the link from plan to session stays in sync without rebuilding the schedule each week. Coaches running a full varsity calendar can connect drills to structured training sessions that record which drills you ran and who attended.
What's Next?
Put This Into Practice
Drill Library
Tag drills by skill, age, and equipment. Share one drill library across coaching staff so every practice pulls from the same source.
Drill Progression Design
How to sequence drills across a lacrosse season using motor learning research, with progressions for skill acquisition and transfer.
Structured Training Sessions
Connect drills, sessions, evaluations, and athlete development pathways inside one platform.
Keep Reading
Lacrosse Practice Plan
Free 60 and 90-minute lacrosse practice plan templates with timed blocks, age-group guidelines, and a printable drill reference.
Lacrosse Evaluation Form
Free printable lacrosse evaluation form with position-specific rubrics for attack, midfield, defense, and goalie.